如何在程序中调用2个或更多shellexecute函数
问题描述:
我是Windows平台上winapi c ++的初学者,我需要在一个程序中执行3个exe文件,即安装程序。我使用了shellexecute,exec v,系统调用但是在第一个程序安装完毕后都退出程序,请帮我解决这个问题...
提前感谢你:)
I am a beginner in winapi c++ on windows platform, i need to execute 3 exe files,i.e the installation programs, in one single program. i used shellexecute, exec v, system calls but all are exiting the program after the first program installation, please help me to solve this...
Thanking you in advance :)
答
这是你的代码,只需将你的exe路径复制到buff,对于你的每个前任,这里我只使用笔记本作为exes,只有当你关闭那些记事本或exes关闭它不会退出,我等待那些完成。
Here is your code, just copy your exe path to buff, for each of your exes, here I used notepads as exes, only when you close those notepads or exes closes it will not exit, I waiting for those to complete.
#include "stdafx.h"
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
void _tmain( int argc, TCHAR *argv[] )
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory( &si, sizeof(si) );
si.cb = sizeof(si);
ZeroMemory( &pi, sizeof(pi) );
TCHAR buff[1024];
ZeroMemory( buff, sizeof(buff) );
//here you need to copy your exe path
wcscpy(buff,L"C:\\Windows\\System32\\notepad.exe");
// Start the child process 1.
if( !CreateProcess( NULL, // No module name (use command line)
buff,
NULL, // Process handle not inheritable
NULL, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
0, // No creation flags
NULL, // Use parent's environment block
NULL, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi ) // Pointer to PROCESS_INFORMATION structure
)
{
printf( "CreateProcess failed (%d).\n", GetLastError() );
return;
}
//here you need to copy your exe path
// Start the child process 2.
if( !CreateProcess( NULL, // No module name (use command line)
buff,
NULL, // Process handle not inheritable
NULL, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
0, // No creation flags
NULL, // Use parent's environment block
NULL, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi ) // Pointer to PROCESS_INFORMATION structure
)
{
printf( "CreateProcess failed (%d).\n", GetLastError() );
return;
}
//here you need to copy your exe path
// Start the child process 3.
if( !CreateProcess( NULL, // No module name (use command line)
buff,
NULL, // Process handle not inheritable
NULL, // Thread handle not inheritable
FALSE, // Set handle inheritance to FALSE
0, // No creation flags
NULL, // Use parent's environment block
NULL, // Use parent's starting directory
&si, // Pointer to STARTUPINFO structure
&pi ) // Pointer to PROCESS_INFORMATION structure
)
{
printf( "CreateProcess failed (%d).\n", GetLastError() );
return;
}
// Wait until child process exits.
WaitForSingleObject( pi.hProcess, INFINITE );
// Close process and thread handles.
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
}