Go中的uint32和bool类型不匹配
I have a C macro defined like this:
#define normalize(c, a) c = (a) + ((a) == 0xFFFFFFFF)
I was rewriting it in Go, and as long as I know there is no such things as C macros in Go. Therefore, I created a normal function:
func normalize(a uint32, c *uint32) {
*c = a + (a == 0xFFFFFFFF)
}
The problem is that this gives me a type mismatch error. Any ideas how to fix it?
我有一个如下定义的C宏: p>
# 定义normalize(c,a)c =(a)+((a)== 0xFFFFFFFF)
code> pre>
我在Go中重写了它,只要 知道Go中没有C宏之类的东西。 因此,我创建了一个普通函数: p>
func normalize(a uint32,c * uint32){
* c = a +(a == 0xFFFFFFFF)
} \ n code> pre>
问题是,这给了我一个类型不匹配的错误。 有任何解决办法吗? p>
div>
So your C normalize
macro assigns c
to a
if a
is not equal to 0xffffffff
, or to 0
otherwise. I'm not sure what kind of normalization it is, but it's not my concern now.
So given the Go function signature you provided, this would work:
func normalize(a uint32, c *uint32) {
if a != 0xffffffff {
*c = a
} else {
*c = 0
}
}
However, I'm not sure why not just return a value instead of writing it via c
pointer?
func normalize(a uint32) {
if a != 0xffffffff {
return a
}
return 0
}
Side note: the same applies to your C macro. By the way, the macro evaluates a
twice, this might come as a surprise if you ever pass some function with side effects as a
. Any reason not to use (inline) function instead of a macro, or at least make it so that it evaluates to a new value, instead of assigning c
to it?