ngui uitable
场景:NGUI v2.0 Interaction_26:UITable UI报表类
NGUI v2.0 Interaction_26:UITable UI表格类
所有添加到拥有该脚本的游戏对象 将被安排到含行和列的表格 以自动调整大小来适应他们的内容 (想象HTML中的“Lable”标签)。
The documentation for this class was generated from the following file:
NGUI v2.0 Interaction_26:UITable UI表格类
UITable
UITable Class Reference
UITable类引用
All children added to the game object with this script will be arranged into a table with rows and columns automatically adjusting their size to fit their content (think "table" tag in HTML).More...
所有添加到拥有该脚本的游戏对象 将被安排到含行和列的表格 以自动调整大小来适应他们的内容 (想象HTML中的“Lable”标签)。更多…
List of all members.
Public Member Functions公共成员函数 |
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void | Reposition () |
Reposition all elements in the grid.
重定位网格中的所以元素 |
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Static Public Member Functions静态公共成员函数 |
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static int | SortByName (Transform a, Transform b) |
Function that sorts items by name.
据名字排序项目的函数。 |
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Public Attributes公共属性 |
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int | columns = 0 |
Vector2 | padding = Vector2.zero |
bool | sorted = false |
bool | hideInactive = true |
bool | repositionNow = false |
bool | keepWithinPanel = false |
Detailed Description详细描述
All children added to the game object with this script will be arranged into a table with rows and columns automatically adjusting their size to fit their content (think "table" tag in HTML).
Member Function Documentation成员函数文档
void UITable.Reposition | ( | ) |
Reposition all elements in the grid. 重定位网格中的所以元素
static int UITable.SortByName | ( | Transform | a, |
Transform | b | ||
) | [static] |
Function that sorts items by name. 据名字排序项目的函数。
The documentation for this class was generated from the following file:
- Assets/NGUI/Scripts/Interaction/UITable.cs