netty代码分析(2)-ChannelPipeline
netty代码分析(二)--ChannelPipeline
一、简介
ChannelPipeline是事件(event)的通道,它用于组织事件拦截器ChannelHandler。所以本质上,它只是ChannelHandler的一个链表。从I/O端获取的数据将以事件的方式通过ChannelPipeline,并被ChannelUpstreamHandler拦截,最终被程序的业务逻辑处理。要发送的数据通过pipeline被ChannelDowmstreamHandler拦截,并最终到达ChannelSink,由底层nio处理。
二、ChannelHandlerContext
ChannelHandlerContext是ChannelHandler的包装,使其能以链表的方式存储在ChannelPipeline中:
public class DefaultChannelPipeline implements ChannelPipeline { private class DefaultChannelHandlerContext implements ChannelHandlerContext { volatile DefaultChannelHandlerContext next; volatile DefaultChannelHandlerContext prev; private final String name; private final ChannelHandler handler; public void sendDownstream(ChannelEvent e) { // 找到从prev往前第一个canHandleDownstream的handler DefaultChannelHandlerContext prev = getActualDownstreamContext(this.prev); if (prev == null) { try { // 若已到达pipeline的底端,则交由ChannelSink处理 getSink().eventSunk(DefaultChannelPipeline.this, e); } catch (Throwable t) { notifyHandlerException(e, t); } } else { DefaultChannelPipeline.this.sendDownstream(prev, e); } } public void sendUpstream(ChannelEvent e) { DefaultChannelHandlerContext next = getActualUpstreamContext(this.next); if (next != null) { DefaultChannelPipeline.this.sendUpstream(next, e); } } .... } .... }
三、ChannelPipeline
ChannelPipeline以链表的方式组织ChannelHandler,提供事件的上下行传输:
public class DefaultChannelPipeline implements ChannelPipeline { private volatile Channel channel; private volatile ChannelSink sink; private volatile DefaultChannelHandlerContext head; private volatile DefaultChannelHandlerContext tail; public synchronized void addLast(String name, ChannelHandler handler) { if (name2ctx.isEmpty()) { init(name, handler); } else { checkDuplicateName(name); // 将新加入的handler放置在链表的底端 DefaultChannelHandlerContext oldTail = tail; DefaultChannelHandlerContext newTail = new DefaultChannelHandlerContext(oldTail, null, name, handler); oldTail.next = newTail; tail = newTail; name2ctx.put(name, newTail); } } public void sendUpstream(ChannelEvent e) { //找到从head开始第一个canHandleUpStream的handler DefaultChannelHandlerContext head = getActualUpstreamContext(this.head); .... sendUpstream(head, e); } void sendUpstream(DefaultChannelHandlerContext ctx, ChannelEvent e) { try { ((ChannelUpstreamHandler) ctx.getHandler()).handleUpstream(ctx, e); } catch (Throwable t) { notifyHandlerException(e, t); } } // 以类似方式实现sendDownstream .... }
四、ChannelHandler
ChannelHandler是事件的拦截器,也是系统主要的扩展点,用户一般通过继承SimpleChannelHandler来实现自己的协议解析方案:
public class SimpleChannelHandler implements ChannelUpstreamHandler, ChannelDownstreamHandler { // 上行事件的分发函数,根据事件的不同,调用不同的方法 public void handleUpstream( ChannelHandlerContext ctx, ChannelEvent e) throws Exception { if (e instanceof MessageEvent) { messageReceived(ctx, (MessageEvent) e); } else if (e instanceof ChildChannelStateEvent) { ChildChannelStateEvent evt = (ChildChannelStateEvent) e; if (evt.getChildChannel().isOpen()) { childChannelOpen(ctx, evt); } else { childChannelClosed(ctx, evt); } } else if (e instanceof ChannelStateEvent) { ChannelStateEvent evt = (ChannelStateEvent) e; switch (evt.getState()) { case OPEN: if (Boolean.TRUE.equals(evt.getValue())) { channelOpen(ctx, evt); } else { channelClosed(ctx, evt); } break; case BOUND: if (evt.getValue() != null) { channelBound(ctx, evt); } else { channelUnbound(ctx, evt); } break; case CONNECTED: if (evt.getValue() != null) { channelConnected(ctx, evt); } else { channelDisconnected(ctx, evt); } break; case INTEREST_OPS: channelInterestChanged(ctx, evt); break; default: ctx.sendDownstream(e); } } else if (e instanceof ExceptionEvent) { exceptionCaught(ctx, (ExceptionEvent) e); } else { ctx.sendUpstream(e); } } .... }