安卓:谷歌玩游戏服务连接错误(java.lang.IllegalStateException:GoogleApiClient必须连接)
我已经编程的游戏为Android,一切工作正常,但现在我想我的应用程序有谷歌玩游戏服务(排行榜和achivments)。我用谷歌的例子code登录到谷歌服务(在脚本没有错误),但每次我想用我的应用程序在连接调试茂德,我得到这个错误:
i've programmed a game for android, everything works fine, but now i want my app to have Google play Games services (leaderboards and achivments). I used the Google example code to log in to the Google services (no errors in the script), but everytime i want to connect with my App in debug maode, i get this error:
6-29 11:48:29.391 23779-23779/com.JFKGames.theepicbutton E/AndroidRuntime﹕ FATAL EXCEPTION: main
Process: com.JFKGames.theepicbutton, PID: 23779
java.lang.RuntimeException: Failure delivering result ResultInfo{who=null, request=9001, result=10004, data=null} to activity {com.JFKGames.theepicbutton/com.JFKGames.theepicbutton.MainActivity}: java.lang.IllegalStateException: GoogleApiClient must be connected.
at android.app.ActivityThread.deliverResults(ActivityThread.java:3446)
at android.app.ActivityThread.handleSendResult(ActivityThread.java:3489)
at android.app.ActivityThread.access$1300(ActivityThread.java:139)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1258)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:136)
at android.app.ActivityThread.main(ActivityThread.java:5102)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:785)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:601)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.IllegalStateException: GoogleApiClient must be connected.
at com.google.android.gms.internal.fq.a(Unknown Source)
at com.google.android.gms.games.Games.c(Unknown Source)
at com.google.android.gms.games.internal.api.LeaderboardsImpl.submitScore(Unknown Source)
at com.google.android.gms.games.internal.api.LeaderboardsImpl.submitScore(Unknown Source)
at com.JFKGames.theepicbutton.MainActivity.onActivityResult(MainActivity.java:79)
at android.app.Activity.dispatchActivityResult(Activity.java:5446)
at android.app.ActivityThread.deliverResults(ActivityThread.java:3442)
at android.app.ActivityThread.handleSendResult(ActivityThread.java:3489)
at android.app.ActivityThread.access$1300(ActivityThread.java:139)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1258)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:136)
at android.app.ActivityThread.main(ActivityThread.java:5102)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:785)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:601)
at dalvik.system.NativeStart.main(Native Method)
和应用程序崩溃。这是我的$ C $下在那里我希望它连接MainActivity:
And the App crashes. Here's my code for the MainActivity where i want it to connect:
public class MainActivity extends BaseGameActivity implements
GameHelper.GameHelperListener, View.OnClickListener {
public static int REQUEST_LEADERBOARD = 1002;
boolean mExplicitSignOut = false;
boolean mInSignInFlow = false;
GoogleApiClient mClient() {
return null;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
setRequestedClients(BaseGameActivity.CLIENT_GAMES | BaseGameActivity.CLIENT_APPSTATE);
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button button = (Button)findViewById(R.id.startbutton);
button.setOnClickListener (this);
Button highscorebutton = (Button)findViewById(R.id.highscorebutton);
highscorebutton.setOnClickListener(this);
findViewById(R.id.sign_in_button).setOnClickListener(this);
findViewById(R.id.sign_out_button).setOnClickListener(this);
}
public void onClick(View view) {
if(view.getId()==R.id.startbutton) {
startActivityForResult(new Intent(this, buttonActivity.class), 1);
} else if(view.getId()==R.id.highscorebutton) {
startActivityForResult(Games.Leaderboards.getLeaderboardIntent(getApiClient(), getString(R.string.the_best_players)),REQUEST_LEADERBOARD);
} else if (view.getId() == R.id.sign_in_button) {
// start the asynchronous sign in flow
beginUserInitiatedSignIn();
}
else if (view.getId() == R.id.sign_out_button) {
// sign out.
signOut();
// show sign-in button, hide the sign-out button
findViewById(R.id.sign_in_button).setVisibility(View.VISIBLE);
findViewById(R.id.sign_out_button).setVisibility(View.GONE);
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
Games.Leaderboards.submitScore(getApiClient(), getString(R.string.the_best_players), resultCode);
if(requestCode==1) {
if(resultCode > leseHighscore()) {
schreibeHighscore(resultCode);
}
}
}
@Override
public void onSignInFailed() {
findViewById(R.id.sign_in_button).setVisibility(View.VISIBLE);
findViewById(R.id.sign_out_button).setVisibility(View.GONE);
}
@Override
public void onSignInSucceeded() {
View a = findViewById(R.id.highscorebutton);
a.setVisibility(View.VISIBLE);
View b = findViewById(R.id.button3);
b.setVisibility(View.VISIBLE);
findViewById(R.id.sign_in_button).setVisibility(View.GONE);
findViewById(R.id.sign_out_button).setVisibility(View.VISIBLE);
}
}
谢谢,GoogleWelt
Thanks, GoogleWelt
按照官方文档,在执行任何操作,GoogleApiClient必须连接
According to the official documentation, "Before any operation is executed, the GoogleApiClient must be connected"
当在未连接用户(签署),并点击显示的排行榜或者成就,它导致抛出的异常。修改您的code发动排行榜是这样的:
When the user in not connected(signed in) and clicks to show leaderboards or achievements, it results in the exception thrown. Modify your code for launching the leaderboard like this:
} else if(view.getId()==R.id.highscorebutton) {
if (isSignedIn())
startActivityForResult(Games.Leaderboards.getLeaderboardIntent(getApiClient(), getString(R.string.the_best_players)), REQUEST_LEADERBOARD);
else showAlert("Please sign in to view leaderboards");
}
使用相同的逻辑用于显示的成绩:
Use the same logic for showing achievements:
if (isSignedIn())
startActivityForResult(Games.Achievements.getAchievementsIntent(getApiClient()), REQUEST_ACHIEVEMENT);
else showAlert("Please sign in to view achievements");