[分享]基于内核对象WaitableTimer实现的Timer组件,该如何处理
[分享]基于内核对象WaitableTimer实现的Timer组件
把TTimer组件的代码抄了过来,把实现计数部分改由内核对象来实现。
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支持,支持,谢谢分享。
------解决方案--------------------
学习学习..
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学习学习..
------解决方案--------------------
来学习下了
------解决方案--------------------
围观一下
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学习了
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学习学习
------解决方案--------------------
procedure TWaitTimer.UpdateTimer;
var
ID: DWORD;
begin
CancelWaitableTimer(FWaitableTimer);
if (FInterval <> 0) and FEnabled and Assigned(FOnTimer) then
begin
CreateThread(nil, 0, @WaitTimerThreadFun, Self, 0, ID);
end;
end;
这段修改的时候要先判断原来的线程吧, 如果存在就关闭句柄,
另外楼主析构的时候那个线程好像也没处理。
有兴趣的可以看下
http://support.microsoft.com/kb/184796/zh-cn
------解决方案--------------------
把TTimer组件的代码抄了过来,把实现计数部分改由内核对象来实现。
- Delphi(Pascal) code
unit WaitTimerU; interface uses Classes, Windows, Consts; type TWaitTimer = class(TComponent) private FWaitableTimer: THandle; FInterval: Cardinal; FOnTimer: TNotifyEvent; FEnabled: Boolean; procedure UpdateTimer; procedure SetEnabled(Value: Boolean); procedure SetInterval(Value: Cardinal); procedure SetOnTimer(Value: TNotifyEvent); protected procedure Timer; dynamic; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; published property Enabled: Boolean read FEnabled write SetEnabled default True; property Interval: Cardinal read FInterval write SetInterval default 1000; property OnTimer: TNotifyEvent read FOnTimer write SetOnTimer; end; implementation procedure TimerAPCProc(lpArgToCompletionRoutine: Pointer; dwTimerLowValue: DWORD; dwTimerHighValue: DWORD); stdcall; begin TWaitTimer(lpArgToCompletionRoutine).Timer; SleepEx(INFINITE, True); end; function WaitTimerThreadFun(P: Pointer): Integer; stdcall; var DueTime: Int64; begin with TWaitTimer(P) do begin DueTime := -Int64(Interval)*10000; if SetWaitableTimer(FWaitableTimer, DueTime, Interval, @TimerAPCProc, P, False) then begin SleepEx(INFINITE, True); end else raise EOutOfResources.Create(SNoTimers); end; Result := 0; end; { TWaitTimer } constructor TWaitTimer.Create(AOwner: TComponent); begin inherited Create(AOwner); FEnabled := True; FInterval := 1000; FWaitableTimer := CreateWaitableTimer(nil, False, nil); end; destructor TWaitTimer.Destroy; begin FEnabled := False; UpdateTimer; CloseHandle(FWaitableTimer); inherited; end; procedure TWaitTimer.SetEnabled(Value: Boolean); begin if Value <> FEnabled then begin FEnabled := Value; UpdateTimer; end; end; procedure TWaitTimer.SetInterval(Value: Cardinal); begin if Value <> FInterval then begin FInterval := Value; UpdateTimer; end; end; procedure TWaitTimer.SetOnTimer(Value: TNotifyEvent); begin FOnTimer := Value; UpdateTimer; end; procedure TWaitTimer.Timer; begin if Assigned(FOnTimer) then FOnTimer(Self); end; procedure TWaitTimer.UpdateTimer; var ID: DWORD; begin CancelWaitableTimer(FWaitableTimer); if (FInterval <> 0) and FEnabled and Assigned(FOnTimer) then begin CreateThread(nil, 0, @WaitTimerThreadFun, Self, 0, ID); end; end; end.
------解决方案--------------------
支持,支持,谢谢分享。
------解决方案--------------------
学习学习..
------解决方案--------------------
学习学习..
------解决方案--------------------
来学习下了
------解决方案--------------------
围观一下
------解决方案--------------------
学习了
------解决方案--------------------
学习学习
------解决方案--------------------
procedure TWaitTimer.UpdateTimer;
var
ID: DWORD;
begin
CancelWaitableTimer(FWaitableTimer);
if (FInterval <> 0) and FEnabled and Assigned(FOnTimer) then
begin
CreateThread(nil, 0, @WaitTimerThreadFun, Self, 0, ID);
end;
end;
这段修改的时候要先判断原来的线程吧, 如果存在就关闭句柄,
另外楼主析构的时候那个线程好像也没处理。
有兴趣的可以看下
http://support.microsoft.com/kb/184796/zh-cn
------解决方案--------------------