使用消息队列 异步插入数据,能发送消息,但是无法读取消息,该如何解决

使用消息队列 异步插入数据,能发送消息,但是无法读取消息
使用消息队列 异步插入数据,能发送消息,但是无法读取消息,配置文件中的消息对列的path设置如下:

<add key="StudentQueuePath" value="FormatName:DIRECT=OS:MachineName\Private$\RSStudents"/>

代码如下:
  private static readonly string queuePath = ConfigurationManager.AppSettings["StudentQueuePath"];
  protected MessageQueue queue = new MessageQueue(queuePath);
  protected TimeSpan timeout = TimeSpan.FromSeconds(Convert.ToDouble(timeoutSeconds));

  public virtual object Receive()
  {
  try
  {
  using (Message message = queue.Receive(timeout, transactionType))
  return message;
  }
  catch (MessageQueueException mqex)
  {
  if (mqex.MessageQueueErrorCode == MessageQueueErrorCode.IOTimeout)
  throw new TimeoutException();

  throw;
  }
  }
提示错误“远程计算机不可用。”
为什么我能将消息发送,可是读取的时候却无法读取呢?是不是StudentQueuePath的设置有错误?

------解决方案--------------------
当然首先要创建队列,不然怎么可能会有队列呢?
给个示例代码给你,我以前写的。
C# code

    /// <summary>
    /// 利用系统message构造的消息队列,可在不同的进程之间共享队列
    /// </summary>
    /// <typeparam name="T"></typeparam>
    public class MSMQueue<T>
    {
        private MessageQueue _queue;
        private bool _noBlockThread = false;
        private string _queuePath = "";
        private int _dequeueThreadCount = 0;
        /// <summary>
        /// 是否不阻塞线程
        /// </summary>
        public bool NoBlockThread
        {
            get
            {
                return _noBlockThread;
            }
        }

        internal MessageQueue BaseQueue
        {
            get
            {
                return _queue;
            }
        }

        private const string EMTPYMESSAGE = "";
        private string _queueName = "";

        /// <summary>
        /// 队列名称
        /// </summary>
        public string QueueName
        {
            get
            {
                if (string.IsNullOrEmpty(_queueName))
                {
                    _queueName = _queue.QueueName.Split('\\')[1];
                }
                return _queueName;
            }
        }

        public MSMQueue(string queuePath)
        {
            bool isExists = CreateMessageQueue(queuePath);
            if (isExists)
            {
                RepairCount();
            }
        }

        private const string _queueNamePrefix = @"private$\";

        /// <summary>
        /// 构造已知msmq队列
        /// </summary>
        /// <param name="queue"></param>
        internal MSMQueue(MessageQueue queue)
        {
            _queue = queue;
            _queuePath = string.Concat(@".\",_queueNamePrefix, QueueName);
            //Count属性中会去修正InnerCount值
            RepairCount();

        }

        internal MSMQueue(MessageQueue queue, int dequeueThreadCount)
        {
            _queue = queue;
            _queuePath = string.Concat(@".\", _queueNamePrefix, QueueName);
            _dequeueThreadCount = dequeueThreadCount;
            _noBlockThread = true;
            RestoreCount();
            //Count属性中会去修正InnerCount值
            RepairCount();
        }

        public MSMQueue(string queuePath, int dequeueThreadCount)
        {
            if (dequeueThreadCount <= 0)
            {
                throw new ArgumentException("获取消息的线程数必须大于0!");
            }
            //当队列中没有可用消息时,不阻塞线程
            _noBlockThread = true;
            _dequeueThreadCount = dequeueThreadCount;
            bool isExists = CreateMessageQueue(queuePath);
            //为每个读取消息的线程定义一个默认的空消息,这样当队列为空时,不会被阻塞
            if (!isExists)
            {
                for (int i = 0; i < _dequeueThreadCount; i++)
                {
                    EnqueueEmptyMessage();
                }
            }
        }