cocos2d-x用rube box2d editor当路卡编辑器写游戏
cocos2d-x用rube box2d editor当关卡编辑器写游戏
注意在编辑的时候 图片的中心一定要和刚体的位置重合
转载请说明出处:http://blog.****.net/qq634416025/article/details/8648758
转载请说明出处:http://blog.****.net/qq634416025/article/details/8648758
std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath("images.json"); unsigned long size; unsigned char *file = CCFileUtils::sharedFileUtils()->getFileData(fullPath.c_str(), "rt+", &size); std::string str = ""; for (int i = 0; i < size; i++) { str += file[i]; } std::string error; b2dJson json; world = json.readFromString(str, error); b2dJsonImage *image1_ = json.getImageByName("image1"); CCSprite *image1 = CCSprite::create("images/mcclory.png"); image1->setScale((image1_->scale * PTM_RATIO)/ image1->getTexture()->getPixelsHigh()); image1Body->SetUserData(image1); this->addChild(image1, 0);
注意在编辑的时候 图片的中心一定要和刚体的位置重合
软件地址:https://www.iforce2d.net/rube/