iphone开发根本配置

iphone开发基本配置

1.ios下xcode的下载

   http://blog.csdn.net/xiaominghimi/article/details/6565870

2.游戏引擎cocos2d-x的下载

  http://code.google.com/p/cocos2d-x/downloads/list

 

3.http://www.apple.com.cn/developer/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/EventHandling/EventHandling.html 

4.XCode4.2新特性:

 5.XCode4.2数据库访问

   1) 创建工程,注意勾选 Core Data Frameworks-负责数据的存储,缓存,内存管理。是模型的图形化管理和持久化框架。其实就是SQLite数据库类的派生类。主要有3个类:

   ManagedObjectContext  数据库操作对象

   ManagedObject              数据记录对象

   ManagedObjectModel     

   2)没有了models文件夹,取代的是一个后缀是.xcdatamodeld的文件

   3)

http://www.cocoachina.com/bbs/simple/?f21.html

 

 

如果无法保证子类行为的一致性,那么就用委托

If the subClass cann't keep with superClass,use delegate rather than inheritance.

 

 

 

2:屏幕上看到的,都是UIVew

Everything you see on Screen is UIView.

 

 

 

3:如果对性能要求高,慎用Interface Build

if application's performance is important,be discreet for the interface build.

 

 

 

4:copy是创建,retain是引用

the copy operation is create a new one,but the retain operation is just a reference.

 

 

 

5alloc需要release,convenient不需要release

alloc method need corresponding release method,but convenient method not.

 

 

 

6:加载到NSArray/NSMutableArray里的对象,不需要负责release

The objects added to NSArray/NSMutableArray need not to be released.

 

 

 

7:IBOutlet,IBAction为你开启了访问Interface Build中对象的大门

IBOutlet and IBAction open the door to access the objects in Interface build.

 

 

 

8:UIApplicationDelegate负责应用程序的生命周期,而UIViewController负责View的生命周期

UIApplicationDelegate is responsible for the application life cycle,but UIViewController for the UIView.

 

 

 

9:为了程序的健壮性,请尽量实现Delegate的生命周期函数

if you want to develop a robust application,implement the life cycle methods as more as possbile.

 

 

 

10:哥触摸的不是UIEvent,而是NSSetUIView

what you touch on screen is not UIEvent but UIView