vector的根本实现(c++)
vector的基本实现(c++)
1.描述
vector的基本操作实现(包括迭代器)
2.基本操作
3.代码
#ifndef DS_EXCEPTIONS_H #define DS_EXCEPTIONS_H class UnderflowException { }; class IllegalArgumentException { }; class ArrayIndexOutOfBoundsException { }; class IteratorOutOfBoundsException { }; class IteratorMismatchException { }; class IteratorUninitializedException { }; #endif
#ifndef VECTOR_H
#define VECTOR_H
#include <cstdio>
#include "dsexceptions.h"
template <typename Object>
class Vector
{
public:
explicit Vector( int initSize = 0 )
: theSize( initSize ), theCapacity( initSize + SPARE_CAPACITY ), currentIndex(0)
{ objects = new Object[ theCapacity ]; }
Vector( const Vector & rhs ) : objects( NULL )
{ operator=( rhs ); }
~Vector( )
{ delete [ ] objects; }
bool empty( ) const
{ return size( ) == 0; }
int size( ) const
{ return theSize; }
int capacity( ) const
{ return theCapacity; }
//操作符[]重载
Object & operator[]( int index )
{
#ifndef NO_CHECK
if( index < 0 || index >= size( ) )
throw ArrayIndexOutOfBoundsException( );
#endif
return objects[ index ];
}
//const操作符[]重载
const Object & operator[]( int index ) const
{
#ifndef NO_CHECK
if( index < 0 || index >= size( ) )
throw ArrayIndexOutOfBoundsException( );
#endif
return objects[ index ];
}
//操作符=重载,实现对象复制
const Vector & operator= ( const Vector & rhs )
{
if( this != &rhs )
{
delete [ ] objects;
theSize = rhs.size( );
theCapacity = rhs.theCapacity;
objects = new Object[ capacity( ) ];
for( int k = 0; k < size( ); k++ )
objects[ k ] = rhs.objects[ k ];
}
return *this;
}
//重新设置vector尺寸(两倍)
void resize( int newSize )
{
if( newSize > theCapacity )
reserve( newSize * 2 );
theSize = newSize;
}
//设置vector尺寸(修改大小,并拷贝所有元素到新的数组,并销毁原来的数组)
void reserve( int newCapacity )
{
Object *oldArray = objects;
//1.重设size,capacity
int numToCopy = newCapacity < theSize ? newCapacity : theSize;
//capacity是在size的基础上加一个常数
newCapacity += SPARE_CAPACITY;
//2.建立新的数组,并拷贝元素到新数组
objects = new Object[ newCapacity ];
for( int k = 0; k < numToCopy; k++ )
objects[ k ] = oldArray[ k ];
theSize = numToCopy;
theCapacity = newCapacity;
//删除原来的数组
delete [ ] oldArray;
}
// Stacky stuff
//放置元素,一旦容量达到最大就重置大小
void push_back( const Object & x )
{
if( theSize == theCapacity )
reserve( 2 * theCapacity + 1 );
objects[ theSize++ ] = x;
}
//删除最后元素
void pop_back( )
{
if( empty( ) )
throw UnderflowException( );
theSize--;
}
//最后元素
const Object & back ( ) const
{
if( empty( ) )
throw UnderflowException( );
return objects[ theSize - 1 ];
}
//为了遍历vector中的元素,实现一个iterator迭代器(迭代器其实就是指向数组的指针,并对指针操作进行了封装)
// Iterator stuff: not bounds checked
typedef Object * iterator;
typedef const Object * const_iterator;
iterator begin( ){
currentIndex = 0;
return &objects[ currentIndex ];
}
const_iterator begin( ) const{
currentIndex = 0;
return &objects[ currentIndex ];
}
iterator end( ){
return &objects[size( )];
}
const_iterator end( ) const{
return &objects[size( )];
}
iterator next(){
currentIndex++;
if( currentIndex < 0 || currentIndex > size( ) )
throw ArrayIndexOutOfBoundsException( );
return &objects[currentIndex];
}
//插入操作
void insert(int position, const Object & x ){
//从这里我们也可以看出,插入操作会导致迭代器失效的原因所在(从新分配了空间,原迭代器变成了悬垂指针)
if( theSize == theCapacity )
reserve( 2 * theCapacity + 1 );
if(position > theSize || position < 0){
throw ArrayIndexOutOfBoundsException( );
}else{
for(int i=theSize-1; i>=position; i--){
objects[i+1] = objects[i];
}
objects[ position ] = x;
theSize++;
}
}
//插入(利用迭代器)
iterator insert(iterator position, const Object& x ){
if( theSize == theCapacity )
reserve( 2 * theCapacity + 1 );
if(position<begin() || position>end())
throw ArrayIndexOutOfBoundsException( );
iterator ite = end();
while(ite != position){
*ite = *(ite-1);
ite--;
}
*position = x;
theSize++;
return begin();
}
//擦除从指定位置起数据
iterator erase(iterator position){
if(position<begin() || position>end())
throw ArrayIndexOutOfBoundsException( );
while(position != end()){
theSize--;
}
return begin();
}
//擦除从指定范围内的数据
iterator erase(iterator first, iterator last){
if((first < begin() || first>end()) || (last < begin() || last>end()) || first>last)
throw ArrayIndexOutOfBoundsException( );
if(last == end()) erase(first);
//1.先将指定范围内的数据覆盖
int i=1;
while(first != last+1){
*first = *(last+i);
first++;
theSize--;
i++;
}
//2.将覆盖所用数据剩余部分前移(如1,2,3,4,5,6要删除2,3先用4,5覆盖2,3-->1,4,5,4,5,6-->然后6前移到4的位置-->1,4,5,6)
i--;
while(last <= end()){
last++;
*last = *(last+i);
}
return begin();
}
bool isEnd(){
if(currentIndex < 0 || currentIndex >= size( ))
return true;
return false;
}
//操作符++重载(前增量,++a),注还有后增量的重载差不多,只是Object & operator++(int a)有参数
Object & operator++()
{
currentIndex++;
if( currentIndex < 0 || currentIndex > size( ) )
throw ArrayIndexOutOfBoundsException( );
return objects[ currentIndex ];
}
//操作符--重载
Object & operator--()
{
currentIndex--;
if( currentIndex < 0 || currentIndex > size( ) )
throw ArrayIndexOutOfBoundsException( );
return objects[ currentIndex ];
}
enum { SPARE_CAPACITY = 16 };
private:
int theSize;
int theCapacity;
int currentIndex;//仅用于iterator
Object * objects;
};
#endif
#include "vector.h" #include <iostream> using namespace std; int main( ) { Vector<int> v; for( int i = 0; i < 10; i++ ) v.push_back( i ); for( int i = 0; i < 10; i++ ) cout << v[ i ] << " "; //利用操作符--输出 Vector<int>::iterator t = v.end()-1;//注意end()返回的是最后元素之后的位置 cout<<endl; for(; t >= v.begin(); t--){ cout<< *t <<" "; } cout<<endl; Vector<int>::iterator k = v.begin(); while(!v.isEnd()){ cout<< *k <<" "; k = v.next(); } Vector<int>::iterator m = v.begin()+6; //m = v.erase(m);//正确用法 v.erase(m); //这样是错误的,会使当前迭代器m失效,必须返回新的迭代器,像上面那样用 cout<<"\nerase:"<<*m<<endl; for(m=v.begin(); m != v.end(); ){ cout<< *m <<" "; m = v.next(); } Vector<int>::iterator mm = v.begin()+2; mm = v.insert(mm, 5); cout<<endl; for(; mm != v.end(); ++mm){ cout<< *mm <<" "; } return 0; }
4.从上面的迭代器实现,可以看出,为了方便指针操作,使用了迭代器封装指针操作,这样使得指针操作变得简单
明白两点:a.迭代器的原理,从上面代码可以看出,就是指针操作
b.迭代器自增原理,当size=capacity的时候,长度会增长一倍
c.size和capacity的区别?为什么用capacity?(使用capacity是为了避免空间浪费,譬如size=20,capacity=30,如果没有capacity
那么大小为21的数据就会使用41个空间的长度(当插入最后一个元素的时候从新分配空间),而有了capacity就不用重新分配)