MTK-shot mode

enum EShotMode
{
    eShotMode_NormalShot,                           /*!< Normal Shot */
    eShotMode_ContinuousShot,                       /*!< Continuous Shot Ncc*/
    eShotMode_ContinuousShotCc,                     /*!< Continuous Shot Cc*/
    eShotMode_BestShot,                             /*!< Best Select Shot */
    eShotMode_EvShot,                               /*!< Ev-bracketshot Shot */
    eShotMode_SmileShot,                            /*!< Smile-detection Shot */
    eShotMode_HdrShot,                              /*!< High-dynamic-range Shot */
    eShotMode_AsdShot,                              /*!< Auto-scene-detection Shot */
    eShotMode_ZsdShot,                              /*!< Zero-shutter-delay Shot */
    eShotMode_FaceBeautyShot,                       /*!<  Face-beautifier Shot */
    eShotMode_Mav,                                  /*!< Multi-angle view Shot */
    eShotMode_Autorama,                             /*!< Auto-panorama Shot */
    eShotMode_MultiMotionShot,                      /*!< Multi-motion Shot */
    eShotMode_Panorama3D,                           /*!< Panorama 3D Shot */
    eShotMode_Single3D,                             /*!< Single Camera 3D Shot */
    eShotMode_EngShot,                              /*!< Engineer Mode Shot */
    eShotMode_VideoSnapShot,                        /*!< Video Snap Shot */
    eShotMode_FaceBeautyShotCc,                     /*!< Video Snap Shot */
    eShotMode_ZsdHdrShot,                           /*!< ZSD with High-dynamic-range Shot */
    eShotMode_ZsdMfllShot,                          /*!< ZSD with MFLL shot */
    eShotMode_MfllShot,                             /*!< Mfll Shot, only used in middleware v1.4 and later */
    eShotMode_ZsdVendorShot,                        /*!< Zero-shutter-delay Vendor Shot */
    eShotMode_VendorShot,                           /*!< Vendor Shot */
};