设计模式学习总结(四)单例模式
单例模式即一个类只能有一个实例,并且需该类自动提供该实例。
一、示例展示:
通过学习及总结,以下是我做的两个单例模式的示例:
懒汉式的单例模式:
using System; namespace DesignModel { class Program { static void Main(string[] args) { Singleton sl1 = Singleton.GetInstance(); Singleton sl2 = Singleton.GetInstance(); if (sl1 == sl2) { Console.WriteLine("The two instance is identical!"); } Console.ReadLine(); } } class Singleton { private static Singleton Instance; private Singleton() { } public static Singleton GetInstance() { if (Instance == null) { Instance= new Singleton(); } return Instance; } } }
饿汉式的单例模式:
using System; namespace DesignModel { class Program { static void Main(string[] args) { Singleton sl1 = Singleton.GetInstance(); Singleton sl2 = Singleton.GetInstance(); if (sl1 == sl2) { Console.WriteLine("The two instance is identical!"); } Console.ReadLine(); } } class Singleton { private static Singleton Instance = new Singleton(); private Singleton() { } public static Singleton GetInstance() { return Instance; } } }