json序列化和反序列化

序列化

package main
import (
    "fmt"
    "encoding/json"
)

//定义一个结构体
type Monster struct {
    Name string `json:"monster_name"` //反射机制
    Age int `json:"monster_age"`
    Birthday string //....
    Sal float64
    Skill string
}



func testStruct() {
    //演示
    monster := Monster{
        Name :"牛魔王",
        Age : 500 ,
        Birthday : "2011-11-11",
        Sal : 8000.0,
        Skill : "牛魔拳",
    }

    //将monster 序列化
    data, err := json.Marshal(&monster) //..
    if err != nil {
        fmt.Printf("序列号错误 err=%v
", err)
    }
    //输出序列化后的结果
    fmt.Printf("monster序列化后=%v
", string(data))

}

//将map进行序列化
func testMap() {
    //定义一个map
    var a map[string]interface{}
    //使用map,需要make
    a = make(map[string]interface{})
    a["name"] = "红孩儿"
    a["age"] = 30
    a["address"] = "洪崖洞"

    //将a这个map进行序列化
    //将monster 序列化
    data, err := json.Marshal(a)
    if err != nil {
        fmt.Printf("序列化错误 err=%v
", err)
    }
    //输出序列化后的结果
    fmt.Printf("a map 序列化后=%v
", string(data))

}

//演示对切片进行序列化, 我们这个切片 []map[string]interface{}
func testSlice() {
    var slice []map[string]interface{}
    var m1 map[string]interface{}
    //使用map前,需要先make
    m1 = make(map[string]interface{})
    m1["name"] = "jack"
    m1["age"] = "7"
    m1["address"] = "北京"
    slice = append(slice, m1)

    var m2 map[string]interface{}
    //使用map前,需要先make
    m2 = make(map[string]interface{})
    m2["name"] = "tom"
    m2["age"] = "20"
    m2["address"] = [2]string{"墨西哥","夏威夷"}
    slice = append(slice, m2)

    //将切片进行序列化操作
    data, err := json.Marshal(slice)
    if err != nil {
        fmt.Printf("序列化错误 err=%v
", err)
    }
    //输出序列化后的结果
    fmt.Printf("slice 序列化后=%v
", string(data))
    
}

//对基本数据类型序列化,对基本数据类型进行序列化意义不大
func testFloat64() {
    var num1 float64 = 2345.67

    //对num1进行序列化
    data, err := json.Marshal(num1)
    if err != nil {
        fmt.Printf("序列化错误 err=%v
", err)
    }
    //输出序列化后的结果
    fmt.Printf("num1 序列化后=%v
", string(data))
}

func main() {
    //演示将结构体, map , 切片进行序列号
    testStruct()
    testMap()
    testSlice()//演示对切片的序列化
    testFloat64()//演示对基本数据类型的序列化
}
monster序列化后={"monster_name":"牛魔王","monster_age":500,"Birthday":"2011-11-11","Sal":8000,"Skill":"牛魔拳"}
a map 序列化后={"address":"洪崖洞","age":30,"name":"红孩儿"}
slice 序列化后=[{"address":"北京","age":"7","name":"jack"},{"address":["墨西哥","夏威夷"],"age":"20","name":"tom"}]
num1 序列化后=2345.67

反序列化:

package main
import (
    "fmt"
    "encoding/json"
)

//定义一个结构体
type Monster struct {
    Name string  
    Age int 
    Birthday string //....
    Sal float64
    Skill string
}


//演示将json字符串,反序列化成struct
func unmarshalStruct() {
    //说明str 在项目开发中,是通过网络传输获取到.. 或者是读取文件获取到
    str := "{"Name":"牛魔王~~~","Age":500,"Birthday":"2011-11-11","Sal":8000,"Skill":"牛魔拳"}"

    //定义一个Monster实例
    var monster Monster

    err := json.Unmarshal([]byte(str), &monster)
    if err != nil {
        fmt.Printf("unmarshal err=%v
", err)
    }
    fmt.Printf("反序列化后 monster=%v monster.Name=%v 
", monster, monster.Name)

}
//将map进行序列化
func testMap() string {
    //定义一个map
    var a map[string]interface{}
    //使用map,需要make
    a = make(map[string]interface{})
    a["name"] = "红孩儿~~~~~~"
    a["age"] = 30
    a["address"] = "洪崖洞"

    //将a这个map进行序列化
    //将monster 序列化
    data, err := json.Marshal(a)
    if err != nil {
        fmt.Printf("序列化错误 err=%v
", err)
    }
    //输出序列化后的结果
    //fmt.Printf("a map 序列化后=%v
", string(data))
    return string(data)

}

//演示将json字符串,反序列化成map
func unmarshalMap() {
    //str := "{"address":"洪崖洞","age":30,"name":"红孩儿"}"
    str := testMap()
    //定义一个map
    var a map[string]interface{} 

    //反序列化
    //注意:反序列化map,不需要make,因为make操作被封装到 Unmarshal函数
    err := json.Unmarshal([]byte(str), &a)
    if err != nil {
        fmt.Printf("unmarshal err=%v
", err)
    }
    fmt.Printf("反序列化后 a=%v
", a)

}

//演示将json字符串,反序列化成切片
func unmarshalSlice() {
    str := "[{"address":"北京","age":"7","name":"jack"}," + 
        "{"address":["墨西哥","夏威夷"],"age":"20","name":"tom"}]"
    
    //定义一个slice
    var slice []map[string]interface{}
    //反序列化,不需要make,因为make操作被封装到 Unmarshal函数
    err := json.Unmarshal([]byte(str), &slice)
    if err != nil {
        fmt.Printf("unmarshal err=%v
", err)
    }
    fmt.Printf("反序列化后 slice=%v
", slice)
}

func main() {

    unmarshalStruct()
    unmarshalMap()
    unmarshalSlice()
}
反序列化后 monster={牛魔王~~~ 500 2011-11-11 8000 牛魔拳} monster.Name=牛魔王~~~ 
反序列化后 a=map[address:洪崖洞 age:30 name:红孩儿~~~~~~]
反序列化后 slice=[map[address:北京 age:7 name:jack] map[address:[墨西哥 夏威夷] age:20 name:tom]]