OpenFire源码学习之二十五:讯息回执与离线消息(下)

OpenFire源码学习之二十五:消息回执与离线消息(下)

这一篇紧接着上面继续了。

方案二

基于redis的消息回执。主要流程分为下面几个步骤:

1)将消息暂存储与redis中,设置好消息的过期时间

2)客户端回执消息id来消灭暂存的消息

3)开通单独线程论坛在第1)步中的消息。根据消息的时间重新发送消息。如果消息第一次存放的时间大雨有效期(自定义10秒),解析消息中的to查找用户是否还在线。如果在则T掉(因为它长时间不理会服务的重要命令),如果不在线则将消息放置离线表。

 

OK,先来看看消息的存储格式吧。

1.MESSAGE消息 用户集合

 SADD  SOGU:[username]  [VALUE(messageID)] [VALUE(messageID)] ...

2.已读消息设备集合

 SADD  RT:[terminalid]  [VALUE(messageID)] [VALUE(messageID)] ...

3.消息内容

 HMSET  OGM:[messageID]  CREATIONDATE [VALUE]  UPDATEDATE [VALUE] STANZA [VALUE]

4.用户、设备关联

 SADD URT:[USERNAME]  [VALUE(terminalid)] .......

(先根据消息id查找时间,在java中排序后 查找stanza)

MESSAGE

--离线表

ZADD OFOFFLINE:[username]  [INDEX(时间戳)] [VALUE(messageID)] 、[VALUE]、[VALUE]......              [VALUE]

HMSET OFOFFLINE:[messageID] STANZA[VALUE]

        CREATIONDATE [VALUE]  MESSAGESIZ[VALUE]

 

将消息暂时消息存储:

    public void storeMessage(String username, Packet packet) {
    	
		Jedis jedis = XMPPServer.getInstance().getGroupRedisManager().getJedis();
    	String packetID = "";
    	if (packet instanceof Message) 
    		packetID = ((Message)packet).getID();
   		else if (packet instanceof IQ) 
   			 packetID = ((IQ)packet).getID();
   		else 
   			return;
    	
    	try {
    		jedis.sadd("SOGU:" + username, packetID);
        	Map<String, String> hash = new HashMap<String, String>();
        	hash.put("STANZA", packet.toXML());
        	hash.put("CREATIONDATE", StringUtils.dateToMillis(new Date()));
        	jedis.hmset("OGM:" + packetID, hash);
		} finally {
			XMPPServer.getInstance().getGroupRedisManager().returnRes(jedis);
		}
    	
    	htp.execute(addMessagesToDB(packet));
    }
    
    private Runnable addMessagesToDB(final Packet packet) {
    	return new Runnable() {
			@Override
			public void run() {
				MyDBopt.insertMessage(packet);
			}
		

客户端收到消息来回执服务端的操作

    private void handle(IQ packet) {
    	JID recipientJID = packet.getTo();
    	if (IQ.Type.crs != packet.getType()) {
            // Check if the packet was sent to the server hostname
            if (recipientJID != null && recipientJID.getNode() == null &&
                    recipientJID.getResource() == null && serverName.equals(recipientJID.getDomain())) {
                Element childElement = packet.getChildElement();
                if (childElement != null && childElement.element("addresses") != null) {
                    // to route this packet
                    multicastRouter.route(packet);
                    return;
                }
            }
    	}
        
        if (IQ.Type.crs == packet.getType()) {
        	String username = packet.getFrom().getNode();
        	String terminal = packet.getFrom().getTerminal();
        	String msgId = packet.getID();
        	if (username == null || msgId == null || "".equals(msgId)) {
        		return ;
        	}
        	if (terminal == null) {terminal = username + "_" + System.currentTimeMillis()%1000000; }
        	Jedis jedis = XMPPServer.getInstance().getGroupRedisManager().getJedis();
        	
        	try {
        		jedis.sadd("URT:" + username, terminal);
            	jedis.sadd("RT:" + terminal, packet.getID());
			} finally {
				XMPPServer.getInstance().getGroupRedisManager().returnRes(jedis);
			}
        	
    		threadPool.execute(createTask(msgId, username, terminal));
        	return;
        }
        if (packet.getID() != null && (IQ.Type.result == packet.getType() || IQ.Type.error == packet.getType())) {
            // The server got an answer to an IQ packet that was sent from the server
            IQResultListener iqResultListener = resultListeners.remove(packet.getID());
            if (iqResultListener != null) {
                resultTimeout.remove(packet.getID());
                if (iqResultListener != null) {
                    try {
                        iqResultListener.receivedAnswer(packet);
                    }
                    catch (Exception e) {
                        Log.error(
                                "Error processing answer of remote entity. Answer: "
                                        + packet.toXML(), e);
                    }
                    return;
                }
            }
        }
        try {
            // Check for registered components, services or remote servers
            if (recipientJID != null &&
                    (routingTable.hasComponentRoute(recipientJID) || routingTable.hasServerRoute(recipientJID))) {
                // A component/service/remote server was found that can handle the Packet
                routingTable.routePacket(recipientJID, packet, false);
                return;
            }
            if (isLocalServer(recipientJID)) {
                // Let the server handle the Packet
                Element childElement = packet.getChildElement();
                String namespace = null;
                if (childElement != null) {
                    namespace = childElement.getNamespaceURI();
                }
                if (namespace == null) {
                    if (packet.getType() != IQ.Type.result && packet.getType() != IQ.Type.error) {
                        // Do nothing. We can't handle queries outside of a valid namespace
                        Log.warn("Unknown packet " + packet.toXML());
                    }
                }
                else {
                    // Check if communication to local users is allowed
                    if (recipientJID != null && userManager.isRegisteredUser(recipientJID.getNode())) {
                        PrivacyList list =
                                PrivacyListManager.getInstance().getDefaultPrivacyList(recipientJID.getNode());
                        if (list != null && list.shouldBlockPacket(packet)) {
                            // Communication is blocked
                            if (IQ.Type.set == packet.getType() || IQ.Type.get == packet.getType()) {
                                // Answer that the service is unavailable
                                sendErrorPacket(packet, PacketError.Condition.service_unavailable);
                            }
                            return;
                        }
                    }
                    IQHandler handler = getHandler(namespace);
                    if (handler == null) {
                        if (recipientJID == null) {
                            // Answer an error since the server can't handle the requested namespace
                            sendErrorPacket(packet, PacketError.Condition.service_unavailable);
                        }
                        else if (recipientJID.getNode() == null ||
                                "".equals(recipientJID.getNode())) {
                            // Answer an error if JID is of the form <domain>
                            sendErrorPacket(packet, PacketError.Condition.feature_not_implemented);
                        }
                        else {
                            // JID is of the form <node@domain>
                            // Answer an error since the server can't handle packets sent to a node
                            sendErrorPacket(packet, PacketError.Condition.service_unavailable);
                        }
                    }
                    else {
                        handler.process(packet);
                    }
                }
            }
            else {
                // JID is of the form <node@domain/resource> or belongs to a remote server
                // or to an uninstalled component
                routingTable.routePacket(recipientJID, packet, false);
            }
        }
        catch (Exception e) {
        ......
        }
    }

离线消息

离线消息的优化。

同样可以拓展XMPP。比如

客户端获取离线消息,可以这么通讯。

1)先向服务器询问,我总的离线消息的基本状况(有多大,有多少条)

<iq id="BfI3V-47" to="8ntmorv1ep4wgcy" type="get" from="test@8ntmorv1ep4wgcy">
  <query xmlns="http://jabber.org/protocol/offmsg#bif"/>
</iq>

2)服务端返回

<iq type="result" id="BfI3V-47" from="8ntmorv1ep4wgcy" to="test@8ntmorv1ep4wgcy">
  <query xmlns="http://jabber.org/protocol/offmsg#bifs">
     <size>1024b</>
     <count>128</>
     <idset>1001,1002...</>
  </query>
</iq>

3)客户端发送分批获取命令,一次给我发10条发完为止。

<iq id="BfI3V-47" to="8ntmorv1ep4wgcy" type="get" from="test@8ntmorv1ep4wgcy">
  <query xmlns="http://jabber.org/protocol/offmsg#start"/>
   <pagesize>10</>
</iq>

4)服务端开始发送消息

<iq type="result" id="BfI3V-47" from="8ntmorv1ep4wgcy" to="test@8ntmorv1ep4wgcy">
  ......
</iq>
<iq type="result" id="BfI3V-47" from="8ntmorv1ep4wgcy" to="test@8ntmorv1ep4wgcy">
  ......
</iq>
.....

5)告诉客户端我都发完了

<iq type="result" id="BfI3V-47" from="8ntmorv1ep4wgcy" to="test@8ntmorv1ep4wgcy">
  <query xmlns="http://jabber.org/protocol/offmsg#end"/>
</iq>

6)客户端本地校验,回执已经接收到的消息

<message id="BfI3V-47" to="8ntmorv1ep4wgcy" 
 from="test1@8ntmorv1ep4wgcy/Spark 2.6.3" type="crs"/>

这里本人只是做了一个简单的示意想法。如果需要更加精准的不妨在仔细想想消息处理与格式。

 

离线消息存储。

将消息存储到redis中:

public void addMessageToRedis(Message message) {
    	if (message == null) {
            return;
        }
        JID recipient = message.getTo();
        String username = recipient.getNode();
        // If the username is null (such as when an anonymous user), don't store.
        if (username == null || !UserManager.getInstance().isRegisteredUser(recipient)) {
            return;
        }
        else
        if (!XMPPServer.getInstance().getServerInfo().getXMPPDomain().equals(recipient.getDomain())) {
            // Do not store messages sent to users of remote servers
            return;
        }
        String msgXML = message.getElement().asXML();
        
    	Jedis jedis = XMPPServer.getInstance().getChatMessageJedisPoolManager().getJedis();
    	
    	try {
    		String newDate = StringUtils.dateToMillis(new java.util.Date());
        	String id = MessageIdTactics.mid(username);
        	jedis.zadd("OFOFFLINE:" + username, Long.valueOf(newDate), id 
        	Map<String, String> hash = new HashMap<String, String>();
        	hash.put("STANZA", msgXML);
        	hash.put("MESSAGESIZ", String.valueOf(msgXML.length()));
        	hash.put("CREATIONDATE", newDate);
        	jedis.hmset("OFOFFLINE:" + id, hash);
		} finally {
			XMPPServer.getInstance().getChatMessageJedisPoolManager().returnRes(jedis);
		}
    	
    	if (sizeCache.containsKey(username)) {
            int size = sizeCache.get(username);
            size += msgXML.length();
            sizeCache.put(username, size);
        }
    	htp.execute(addMessageToDB(message));
    }

Redis优化这块就到这啦。主要要做的就是:

第一:存储用户或者MUC、Group等这些都需要设置消息存储的生命周期。当用户不处于活跃状态或者长时间不登陆的。要从redis中提出。免得浪费资源。当用户重新加载的时候再将他放置redis中

第二:将需要回执消息和离线消息分开。需要回执的消息需要设置他的生命周期。离线表最好做个定时器。轮询消息。将超时出现范围内的消息(比如周期为一周)的消息同步至关系表中。这里的离线消息需要将用户的设备分开来。

OpenFire源码学习之二十五:讯息回执与离线消息(下)

这里要考虑不同的设备终端等很多不同场景,问题会比较绕口。欢迎大家和我邮件交流。