IOS图片压缩上传服务器最终解决方案
IOS图片压缩上传服务器终极解决方案
先调整分辨率,分辨率可以自己设定一个值,大于的就缩小到这分辨率,小余的就保持原本分辨率。然后在判断图片数据大小,传入范围maxSize = 100 ,大于的再压缩,小的就保持原样
我最终才去的方案如下:
/** * 动态发布图片压缩 * * @param source_image 原图image * @param maxSize 限定的图片大小 * * @return 返回处理后的图片 */ - (NSData *)resetSizeOfImageData:(UIImage *)source_image maxSize:(NSInteger)maxSize;
先调整分辨率,分辨率可以自己设定一个值,大于的就缩小到这分辨率,小余的就保持原本分辨率。然后在判断图片数据大小,传入范围maxSize = 100 ,大于的再压缩,小的就保持原样
- (NSData *)resetSizeOfImageData:(UIImage *)source_image maxSize:(NSInteger)maxSize { //先调整分辨率 CGSize newSize = CGSizeMake(source_image.size.width, source_image.size.height); CGFloat tempHeight = newSize.height / 1024; CGFloat tempWidth = newSize.width / 1024; if (tempWidth > 1.0 && tempWidth > tempHeight) { newSize = CGSizeMake(source_image.size.width / tempWidth, source_image.size.height / tempWidth); } else if (tempHeight > 1.0 && tempWidth < tempHeight){ newSize = CGSizeMake(source_image.size.width / tempHeight, source_image.size.height / tempHeight); } UIGraphicsBeginImageContext(newSize); [source_image drawInRect:CGRectMake(0,0,newSize.width,newSize.height)]; UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); //调整大小 NSData *imageData = UIImageJPEGRepresentation(newImage,1.0); NSUInteger sizeOrigin = [imageData length]; NSUInteger sizeOriginKB = sizeOrigin / 1024; if (sizeOriginKB > maxSize) { NSData *finallImageData = UIImageJPEGRepresentation(newImage,0.50); return finallImageData; } return imageData; }
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