多维数组的顺序示意
多维数组的顺序表示
多维数组节点,有四个元素
struct array
{
int *base; //存放数组的元素的基地址
int dim; //表示多维数组的维数
int *bounds; //表示每一维的长度
int *constants; //存放数组映象函数常量基址
};
譬如一个2*3的二维数组,dim就等于二,行优先存储,bounds[0]就为2,bounds[1]就为3。
对于constants,constant[i]就是第i+1层的数组中每一元素(数组)的大小。
对于行主序的2*3的二维数组来说,constant[1]就是每一行的一个元素(如:((a,b,c),(d,e,f))中a,f)占据的内存长度
constant[0]就是当前行每一列(如:(A,B),其中A=(a,b,c),B=(d,e,f)),A、B占据的内存长度。
/* 多维数组的顺序表示 调试环境:vs2010,gcc */ #include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <malloc.h> #define OK 1 #define ERROR 0 #define MAX_ARRAY_DIM 8 typedef struct { int *base; //数组的基地址,初始化时分配 int dim; //数组的维数 int *bounds; //数组每一维的长度 int *constants; //数组映象函数常量基址 }array; int init_array(array *a, int dim, ...) { int i = 0; int elem_num = 1; //记录数组中元素的个数 va_list ap = NULL; if(dim < 1 || dim > MAX_ARRAY_DIM) { return ERROR; } a->dim = dim; a->bounds = (int *)malloc(dim * sizeof(int)); if(!(a->bounds)) { return ERROR; } va_start(ap, dim); for(i = 0; i < dim; i++) { a->bounds[i] = va_arg(ap, int); if(a->bounds[i] < 0) { return ERROR; } elem_num *= a->bounds[i]; } va_end(ap); a->base = (int *)malloc(elem_num * sizeof(int)); if(! (a->base)) { return ERROR; } a->constants = (int *)malloc(dim * sizeof(int)); if(!(a->constants)) { return ERROR; } a->constants[dim - 1] = 1; for(i=dim-2; i>=0; i--) { a->constants[i] = a->constants[i+1] * a->bounds[i+1]; } return OK; } int destory_array(array *a) { if(a->base) { free(a->base); a->base = NULL; } else return ERROR; if(a->bounds) { free(a->bounds); a->bounds = NULL; } else return ERROR; if(a->constants) { free(a->constants); a->constants = NULL; } else return ERROR; return OK; } /*寻找待搜索的arr[i][j][k]相对于基地址的偏移量*/ int locate_array_elem(array a, va_list ap, int *offset) { int i = 0; int curdim = 0; for(i = 0; i < a.dim; i++) { curdim = va_arg(ap, int); if(curdim < 0 || curdim >=a.bounds[i]) { return ERROR; } *offset += a.constants[i] * curdim; } return OK; } int get_array_elem(int *e, array a, ...) { va_list ap; int result = 0; int offset = 0; va_start(ap, a); if(!(result = locate_array_elem(a, ap, &offset))) { return ERROR; } va_end(ap); *e = *(a.base + offset); return OK; } int assign_array_elem(int e, array *a, ...) { va_list ap; int result = 0; int offset = 0; va_start(ap, a); if(!(result = locate_array_elem(*a, ap, &offset))) { return ERROR; } va_end(ap); *(a->base + offset) = e; return OK; } int main(int argc, char *argv[]) { array arr; int dim = 3; int bound1 = 2, bound2 = 3, bound3 = 4; //arr[2][3][4]数组 int i = 0, j = 0, k = 0; int assign_elem = 0; int get_elem = 0; int *p = NULL; init_array(&arr, dim, bound1, bound2, bound3); printf("array.bounds = "); //顺序输出array.bounds p = arr.bounds; for(i = 0; i < dim; i++) { printf("%d ", *(p + i)); } printf("\narray.contents = "); //顺序输出array.contents p = arr.constants; for(i = 0; i < dim; i++) { printf("%d ", *(p + i)); } printf("\narray[%d][%d][%d] : \n", bound1, bound2, bound3); for(i = 0; i < bound1; i++) { for(j = 0; j < bound2; j++) { for(k = 0; k < bound3; k++) { assign_elem = i * 100 + j * 10 + k; assign_array_elem(assign_elem, &arr, i, j, k); get_array_elem(&get_elem, arr, i, j, k); printf("array[%d][%d][%d]=%-4d", i, j, k, get_elem); } printf("\n"); } printf("\n"); } p = arr.base; for(i = 0; i < bound1 * bound2 * bound3; i++) { printf("%-4d", *(p + i)); if(i % (bound2 * bound3) == bound2 * bound3 - 1) { printf("\n"); } } destory_array(&arr); return 0; }