嵌入式(setparent)directx游戏C#的窗口捕获
目标:
- 捕获一个包含directx游戏窗口的winform窗口(如截图,但具体句柄)。
场景:
- 在winform中我通常插入一个panel1。
- 我使用winapi SETPARENT在penel1中插入一个directx主游戏窗口
问题:
当捕获winform窗口(this.handle)时,panel1中嵌入式游戏的图像不会出现。只有面板出现。
我无法使用ScreenShot方法,因为它会让另一个窗口结束。
示例:
使用屏幕截图(捕获屏幕)
使用WinAPI(捕获特定窗口)
我尝试过:
Goal:
- Capture a winform window containing a directx game window (like screenshot, but specific handle).
Scenario:
- Inside a winform I insert a panel1 normally.
- I used the winapi SETPARENT to insert a directx main game window inside the penel1
Problem:
When capturing the winform window (this.handle), the image of the embedded game in the panel1 does not appear. Only the panel appears.
I can't use the ScreenShot method, because it will get another window over.
Example:
With screenshot (capturing the screen)
With WinAPI (capturing the specific window)
What I have tried:
public Image CaptureWindow(IntPtr handle, int imgX = 0, int imgY = 0, int largura = 0, int altura = 0)
{
// get te hDC of the target window
IntPtr hdcSrc = User32.GetWindowDC(handle);
// get the size
User32.RECT windowRect = new User32.RECT();
User32.GetWindowRect(handle, ref windowRect);
if(largura == 0 || altura == 0)
{
largura = windowRect.right - windowRect.left;
altura = windowRect.bottom - windowRect.top;
}
// create a device context we can copy to
IntPtr hdcDest = GDI32.CreateCompatibleDC(hdcSrc);
// create a bitmap we can copy it to,
// using GetDeviceCaps to get the width/height
IntPtr hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, largura, altura);
// select the bitmap object
IntPtr hOld = GDI32.SelectObject(hdcDest, hBitmap);
// bitblt over
//GDI32.BitBlt(hdcDest, 0, 0, largura, altura, hdcSrc, 0, 0, GDI32.SRCCOPY);
GDI32.BitBlt(hdcDest, 0, 0, largura, altura, hdcSrc, imgX, imgY, GDI32.SRCCOPY);
// restore selection
GDI32.SelectObject(hdcDest, hOld);
// clean up
GDI32.DeleteDC(hdcDest);
User32.ReleaseDC(handle, hdcSrc);
// get a .NET image object for it
Image img = Image.FromHbitmap(hBitmap);
// free up the Bitmap object
GDI32.DeleteObject(hBitmap);
return img;
}
使用带有Directx窗口的SetParent后,需要刷新winform。只是:this.Refresh();
After use SetParent with Directx window, need to refresh the winform. Just: this.Refresh();