用c#开发微信 (4) 基于Senparc.Weixin框架的接收事件推送处理 (源码下载) 1. 添加index页面 2. 自定义消息处理类 3. 分别重写几种接收事件推送 4. 自定义菜单事件推送 5. 最后发布到自己的服务器上,可以尝试给公众号发送各种接收事件,验证公众号回复的内容 6. 源码

本文讲述使用Senparc.Weixin框架来快速处理各种接收事件推送。这里的消息指的是传统的微信公众平台消息交互,微信用户向公众号发送消息后,公众号回复消息给微信用户。包括以下类型:

1 subscribe/unsubscribe: 关注/取消关注事件
2 scan: 扫描带参数二维码事件
3 location: 上报地理位置事件
4 click: 自定义菜单事件
    1) click: 点击菜单拉取消息时的事件推送
    2) view: 点击菜单跳转链接时的事件推送
    3)  scancode_push:扫码推事件的事件推送
    4)  scancode_waitmsg:扫码推事件且弹出“消息接收中”提示框的事件推送
    5)  pic_sysphoto:弹出系统拍照发图的事件推送
    6)  pic_photo_or_album:弹出拍照或者相册发图的事件推送
    7)  pic_weixin:弹出微信相册发图器的事件推送
    8)  location_select:弹出地理位置选择器的事件推送

实现非常简单,自定义一个继承MessageHandler的类,重写这些类型的方法即可。注意:DefaultResponseMessage必须重写,用于返回没有处理过的消息类型(也可以用于默认消息,如帮助信息等);其中所有原OnXX的抽象方法已经都改为虚方法,可以不必每个都重写。若不重写,默认返回DefaultResponseMessage方法中的结果。

下面详细介绍实现步骤:

private readonly string Token = ConfigurationManager.AppSettings["token"];//与微信公众账号后台的Token设置保持一致,区分大小写。
       protected void Page_Load(object sender, EventArgs e)
       {
           string signature = Request["signature"];
           string timestamp = Request["timestamp"];
           string nonce = Request["nonce"];
           string echostr = Request["echostr"];
           if (Request.HttpMethod == "GET")
           {
               //get method - 仅在微信后台填写URL验证时触发
               if (CheckSignature.Check(signature, timestamp, nonce, Token))
               {
                   WriteContent(echostr); //返回随机字符串则表示验证通过
               }
               else
               {
                   WriteContent("failed:" + signature + "," + CheckSignature.GetSignature(timestamp, nonce, Token) + "。" +
                               "如果你在浏览器中看到这句话,说明此地址可以被作为微信公众账号后台的Url,请注意保持Token一致。");
               }
               Response.End();
           }
           else
           {
               //post method - 当有用户想公众账号发送消息时触发
               if (!CheckSignature.Check(signature, timestamp, nonce, Token))
               {
                   WriteContent("参数错误!");
                   return;
               }
               //设置每个人上下文消息储存的最大数量,防止内存占用过多,如果该参数小于等于0,则不限制
               var maxRecordCount = 10;
               //自定义MessageHandler,对微信请求的详细判断操作都在这里面。
               var messageHandler = new CustomMessageHandler(Request.InputStream, maxRecordCount);
 
               try
               {
                   //测试时可开启此记录,帮助跟踪数据,使用前请确保App_Data文件夹存在,且有读写权限。
                   messageHandler.RequestDocument.Save(
                       Server.MapPath("~/App_Data/" + DateTime.Now.Ticks + "_Request_" +
                                      messageHandler.RequestMessage.FromUserName + ".txt"));
                   //执行微信处理过程
                   messageHandler.Execute();
                   //测试时可开启,帮助跟踪数据
                   messageHandler.ResponseDocument.Save(
                       Server.MapPath("~/App_Data/" + DateTime.Now.Ticks + "_Response_" +
                                      messageHandler.ResponseMessage.ToUserName + ".txt"));
                   WriteContent(messageHandler.ResponseDocument.ToString());
                   return;
               }
               catch (Exception ex)
               {
                   //将程序运行中发生的错误记录到App_Data文件夹
                   using (TextWriter tw = new StreamWriter(Server.MapPath("~/App_Data/Error_" + DateTime.Now.Ticks + ".txt")))
                   {
                       tw.WriteLine(ex.Message);
                       tw.WriteLine(ex.InnerException.Message);
                       if (messageHandler.ResponseDocument != null)
                       {
                           tw.WriteLine(messageHandler.ResponseDocument.ToString());
                       }
                       tw.Flush();
                       tw.Close();
                   }
                   WriteContent("");
               }
               finally
               {
                   Response.End();
               }
           }
       }
       private void WriteContent(string str)
       {
           Response.Output.Write(str);
       }

1)当Get请求时,调用 CheckSignature.Check(signature, timestamp, nonce, Token) 方法验证url接入, 详情参考 用c#开发微信(1)服务号的服务器配置和企业号的回调模式 - url接入 (源码下载)

2)  当有Post请求过来时,调用自定义MessageHandler类,对微信请求的详细判断操作都在这里面。

var messageHandler = new CustomMessageHandler(Request.InputStream, maxRecordCount);

messageHandler.Execute();

2. 自定义消息处理类

定义CustomMessageHandler继承MessageHandler<MessageContext<IRequestMessageBase, IResponseMessageBase>>

public partial class CustomMessageHandler : MessageHandler<MessageContext<IRequestMessageBase, IResponseMessageBase>>
{
    public CustomMessageHandler(Stream inputStream, int maxRecordCount = 0)
        : base(inputStream, null, maxRecordCount)
    {
        WeixinContext.ExpireMinutes = 3;
    }
    public override void OnExecuting()
    {
        //测试MessageContext.StorageData
        if (CurrentMessageContext.StorageData == null)
        {
            CurrentMessageContext.StorageData = 0;
        }
        base.OnExecuting();
    }
    public override void OnExecuted()
    {
        base.OnExecuted();
        CurrentMessageContext.StorageData = ((int)CurrentMessageContext.StorageData) + 1;
    }
}

3. 分别重写几种接收事件推送

我们可以通过重写MessageHandler里的这几种类型方法来处理我们的业务,当然也可以只重写需要的部分类型,不需要的类型可以不重写,只需要定义一个统一的DefaultResponseMessage

public override IResponseMessageBase DefaultResponseMessage(IRequestMessageBase requestMessage)
{
    //所有没有被处理的消息会默认返回这里的结果
    var responseMessage = this.CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "这条消息来自DefaultResponseMessage。";
    return responseMessage;
}

下面分别就这几种类型,各写一个例子:

1) 关注事件

/// <summary>
        /// 订阅(关注)事件
        /// </summary>
        /// <returns></returns>
        public override IResponseMessageBase OnEvent_SubscribeRequest(RequestMessageEvent_Subscribe requestMessage)
        {
            var responseMessage = ResponseMessageBase.CreateFromRequestMessage<ResponseMessageText>(requestMessage);
            responseMessage.Content = GetWelcomeInfo();
            return responseMessage;
        }

2) 取消关注事件

/// <summary>
        /// 退订
        /// 实际上用户无法收到非订阅账号的消息,所以这里可以随便写。
        /// unsubscribe事件的意义在于及时删除网站应用中已经记录的OpenID绑定,消除冗余数据。并且关注用户流失的情况。
        /// </summary>
        /// <returns></returns>
        public override IResponseMessageBase OnEvent_UnsubscribeRequest(RequestMessageEvent_Unsubscribe requestMessage)
        {
            var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
            responseMessage.Content = "有空再来";
            return responseMessage;
        }

3) 扫描带参数二维码事件

public override IResponseMessageBase OnEvent_ScanRequest(RequestMessageEvent_Scan requestMessage)
{
    //通过扫描关注
    var responseMessage = CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "通过扫描关注。";
    return responseMessage;
}

4) 上报地理位置事件

public override IResponseMessageBase OnEvent_LocationRequest(RequestMessageEvent_Location requestMessage)
{
    //这里是微信客户端(通过微信服务器)自动发送过来的位置信息
    var responseMessage = CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "这里写什么都无所谓,比如:上帝爱你!";
    return responseMessage;//这里也可以返回null(需要注意写日志时候null的问题)
}

4. 自定义菜单事件推送

用户点击自定义菜单后,微信会把点击事件推送给开发者,请注意,点击菜单弹出子菜单,不会产生上报。请注意,第3个到第8个的所有事件,仅支持微信iPhone5.4.1以上版本,和Android5.4以上版本的微信用户,旧版本微信用户点击后将没有回应,开发者也不能正常接收到事件推送。

1) 点击菜单拉取消息时的事件推送

public override IResponseMessageBase OnTextOrEventRequest(RequestMessageText requestMessage)
{
    // 预处理文字或事件类型请求。
    // 这个请求是一个比较特殊的请求,通常用于统一处理来自文字或菜单按钮的同一个执行逻辑,
    // 会在执行OnTextRequest或OnEventRequest之前触发,具有以下一些特征:
    // 1、如果返回null,则继续执行OnTextRequest或OnEventRequest
    // 2、如果返回不为null,则终止执行OnTextRequest或OnEventRequest,返回最终ResponseMessage
    // 3、如果是事件,则会将RequestMessageEvent自动转为RequestMessageText类型,其中RequestMessageText.Content就是RequestMessageEvent.EventKey
 
    if (requestMessage.Content == "OneClick")
    {
        var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
        strongResponseMessage.Content = "您点击了底部按钮。
为了测试微信软件换行bug的应对措施,这里做了一个——
换行";
        return strongResponseMessage;
    }
    return null;//返回null,则继续执行OnTextRequest或OnEventRequest
}
 
public override IResponseMessageBase OnEvent_ClickRequest(RequestMessageEvent_Click requestMessage)
{
    IResponseMessageBase reponseMessage = null;
    //菜单点击,需要跟创建菜单时的Key匹配
    switch (requestMessage.EventKey)
    {
        case "OneClick":
            {
                //这个过程实际已经在OnTextOrEventRequest中完成,这里不会执行到。
                var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Content = "您点击了底部按钮。
为了测试微信软件换行bug的应对措施,这里做了一个——
换行";
            }
            break;
        case "SubClickRoot_Text":
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Content = "您点击了子菜单按钮。";
            }
            break;
        case "SubClickRoot_News":
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageNews>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Articles.Add(new Article()
                {
                    Title = "您点击了子菜单图文按钮",
                    Description = "您点击了子菜单图文按钮,这是一条图文信息。",
                    PicUrl = "http://weixin.senparc.com/Images/qrcode.jpg",
                    Url = "http://weixin.senparc.com"
                });
            }
            break;
        case "SubClickRoot_Music":
            {
                //上传缩略图
                var accessToken = CommonAPIs.AccessTokenContainer.TryGetToken(appId, appSecret);
                var uploadResult = AdvancedAPIs.Media.MediaApi.UploadTemporaryMedia(accessToken, UploadMediaFileType.thumb,
                                                             Server.GetMapPath("~/Images/Logo.jpg"));
                //设置音乐信息
                var strongResponseMessage = CreateResponseMessage<ResponseMessageMusic>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Music.Title = "天籁之音";
                strongResponseMessage.Music.Description = "真的是天籁之音";
                strongResponseMessage.Music.MusicUrl = "http://weixin.senparc.com/Content/music1.mp3";
                strongResponseMessage.Music.HQMusicUrl = "http://weixin.senparc.com/Content/music1.mp3";
                strongResponseMessage.Music.ThumbMediaId = uploadResult.thumb_media_id;
            }
            break;
        case "SubClickRoot_Image":
            {
                //上传图片
                var accessToken = CommonAPIs.AccessTokenContainer.TryGetToken(appId, appSecret);
                var uploadResult = AdvancedAPIs.Media.MediaApi.UploadTemporaryMedia(accessToken, UploadMediaFileType.image,
                                                             Server.GetMapPath("~/Images/Logo.jpg"));
                //设置图片信息
                var strongResponseMessage = CreateResponseMessage<ResponseMessageImage>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Image.MediaId = uploadResult.media_id;
            }
            break;
        case "SubClickRoot_Agent"://代理消息
            {
                //获取返回的XML
                DateTime dt1 = DateTime.Now;
                reponseMessage = MessageAgent.RequestResponseMessage(this, agentUrl, agentToken, RequestDocument.ToString());
                //上面的方法也可以使用扩展方法:this.RequestResponseMessage(this,agentUrl, agentToken, RequestDocument.ToString());
 
                DateTime dt2 = DateTime.Now;
 
                if (reponseMessage is ResponseMessageNews)
                {
                    (reponseMessage as ResponseMessageNews)
                        .Articles[0]
                        .Description += string.Format("

代理过程总耗时:{0}毫秒", (dt2 - dt1).Milliseconds);
                }
            }
            break;
        case "Member"://托管代理会员信息
            {
                //原始方法为:MessageAgent.RequestXml(this,agentUrl, agentToken, RequestDocument.ToString());//获取返回的XML
                reponseMessage = this.RequestResponseMessage(agentUrl, agentToken, RequestDocument.ToString());
            }
            break;
        case "OAuth"://OAuth授权测试
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageNews>();
                strongResponseMessage.Articles.Add(new Article()
                {
                    Title = "OAuth2.0测试",
                    Description = "点击【查看全文】进入授权页面。
注意:此页面仅供测试(是专门的一个临时测试账号的授权,并非Senparc.Weixin.MP SDK官方账号,所以如果授权后出现错误页面数正常情况),测试号随时可能过期。请将此DEMO部署到您自己的服务器上,并使用自己的appid和secret。",
                    Url = "http://weixin.senparc.com/oauth2",
                    PicUrl = "http://weixin.senparc.com/Images/qrcode.jpg"
                });
                reponseMessage = strongResponseMessage;
            }
            break;
        case "Description":
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                strongResponseMessage.Content = GetWelcomeInfo();
                reponseMessage = strongResponseMessage;
            }
            break;
        case "SubClickRoot_PicPhotoOrAlbum":
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Content = "您点击了【微信拍照】按钮。系统将会弹出拍照或者相册发图。";
            }
            break;
        case "SubClickRoot_ScancodePush":
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                reponseMessage = strongResponseMessage;
                strongResponseMessage.Content = "您点击了【微信扫码】按钮。";
            }
            break;
        default:
            {
                var strongResponseMessage = CreateResponseMessage<ResponseMessageText>();
                strongResponseMessage.Content = "您点击了按钮,EventKey:" + requestMessage.EventKey;
                reponseMessage = strongResponseMessage;
            }
            break;
    }
 
    return reponseMessage;
}

2) 点击菜单跳转链接时的事件推送

public override IResponseMessageBase OnEvent_ViewRequest(RequestMessageEvent_View requestMessage)
{
   //说明:这条消息只作为接收,下面的responseMessage到达不了客户端,类似OnEvent_UnsubscribeRequest
   var responseMessage = CreateResponseMessage<ResponseMessageText>();
   responseMessage.Content = "您点击了view按钮,将打开网页:" + requestMessage.EventKey;
   return responseMessage;
}

3) 扫码推事件的事件推送

/// <summary>
/// 事件之扫码推事件(scancode_push)
/// </summary>
/// <param name="requestMessage"></param>
/// <returns></returns>
public override IResponseMessageBase OnEvent_ScancodePushRequest(RequestMessageEvent_Scancode_Push requestMessage)
{
    var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "事件之扫码推事件";
    return responseMessage;
}

4) 扫码推事件且弹出“消息接收中”提示框的事件推送

/// <summary>
/// 事件之扫码推事件且弹出“消息接收中”提示框(scancode_waitmsg)
/// </summary>
/// <param name="requestMessage"></param>
/// <returns></returns>
public override IResponseMessageBase OnEvent_ScancodeWaitmsgRequest(RequestMessageEvent_Scancode_Waitmsg requestMessage)
{
    var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "事件之扫码推事件且弹出“消息接收中”提示框";
    return responseMessage;
}

5) 弹出系统拍照发图的事件推送

/// <summary>
/// 事件之弹出系统拍照发图(pic_sysphoto)
/// 实际测试时发现微信并没有推送RequestMessageEvent_Pic_Sysphoto消息,只能接收到用户在微信中发送的图片消息。
/// </summary>
/// <param name="requestMessage"></param>
/// <returns></returns>
public override IResponseMessageBase OnEvent_PicSysphotoRequest(RequestMessageEvent_Pic_Sysphoto requestMessage)
{
    var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "事件之弹出系统拍照发图";
    return responseMessage;
}

6) 弹出拍照或者相册发图的事件推送

/// <summary>
/// 事件之弹出拍照或者相册发图(pic_photo_or_album)
/// </summary>
/// <param name="requestMessage"></param>
/// <returns></returns>
public override IResponseMessageBase OnEvent_PicPhotoOrAlbumRequest(RequestMessageEvent_Pic_Photo_Or_Album requestMessage)
{
   var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
   responseMessage.Content = "事件之弹出拍照或者相册发图";
   return responseMessage;
}

7) 弹出微信相册发图器的事件推送

/// <summary>
/// 事件之弹出微信相册发图器(pic_weixin)
/// </summary>
/// <param name="requestMessage"></param>
/// <returns></returns>
public override IResponseMessageBase OnEvent_PicWeixinRequest(RequestMessageEvent_Pic_Weixin requestMessage)
{
    var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "事件之弹出微信相册发图器";
    return responseMessage;
}

8) 弹出地理位置选择器的事件推送

/// <summary>
/// 事件之弹出地理位置选择器(location_select)
/// </summary>
/// <param name="requestMessage"></param>
/// <returns></returns>
public override IResponseMessageBase OnEvent_LocationSelectRequest(RequestMessageEvent_Location_Select requestMessage)
{
    var responseMessage = base.CreateResponseMessage<ResponseMessageText>();
    responseMessage.Content = "事件之弹出地理位置选择器";
    return responseMessage;
}
 

5. 最后发布到自己的服务器上,可以尝试给公众号发送各种接收事件,验证公众号回复的内容

6. 源码

最后整个程序结构如下:

用c#开发微信 (4) 基于Senparc.Weixin框架的接收事件推送处理 (源码下载)
1. 添加index页面
2. 自定义消息处理类
3. 分别重写几种接收事件推送
4. 自定义菜单事件推送
5. 最后发布到自己的服务器上,可以尝试给公众号发送各种接收事件,验证公众号回复的内容
6. 源码

 

这里的CustomMessageHandler_Events.cs和CustomMessageHandler.cs是同一个类CustomMessageHandler;  一个处理事件,一个处理消息。

源码下载: http://yunpan.cn/cwKCaYahyczTF  访问密码 336e

同样的,使用源码前,要先把配置文件里的参数修改成自己的公众号。

关注事件效果图:

 用c#开发微信 (4) 基于Senparc.Weixin框架的接收事件推送处理 (源码下载)
1. 添加index页面
2. 自定义消息处理类
3. 分别重写几种接收事件推送
4. 自定义菜单事件推送
5. 最后发布到自己的服务器上,可以尝试给公众号发送各种接收事件,验证公众号回复的内容
6. 源码

用c#开发微信 系列汇总