如何在处理中创建正弦波?
问题描述:
我想使用矢量创建正弦波(就像我使用的 box2d
)。
I would like to create a sine wave using vectors (as I am using box2d
).
所以我到目前为止(在 void draw()
中)
So far I have (in void draw()
)
Vec2 mov2 = new Vec2(sin(angle)*scalar,0);
for (int j = 0; j <= 10; j++) {
bridge.particles.get(j).body.setLinearVelocity(mov2);
}
其中 bridge
是一连串个粒子
。但是,这会使所有粒子同时来回移动,而我想像正弦波一样移动,以便每个粒子在上一个粒子之后稍稍移动。
where bridge
is a chain of particles
. However, this makes all the particles move back and forth at the same time whereas I would like to move like a sine wave so that each particle moves just slightly after the previous one.
答
您需要在循环内的每个粒子之间添加某种偏移量。
You need to add some sort of offset between each of the particles inside your loop.
示例:
for( int i=0; i < 360; i++ ){
float x = 1 + i;
float y = (float)(Math.sin( Math.toRadians(i+currentOffset)));
bridge.particles.get(j).setTransform(x, y, 0);
}
currentOffset+=1;