Discord Music bot-我播放的歌曲在播放结束前10到20秒停止,因此我添加了highWaterMark,现在这首歌曲几乎无法播放
所以基本上我有这个问题,我得到一个解决方案,但是它没有用,所以我找到了一个解决办法,那就是在代码中添加highWaterMark,这样流就可以保持打开状态更长或更长时间了,所以这就是我的代码当前看起来像
So basically i had this issue and i got given a "solution" but it didn't work, so i found a fix and that was adding highWaterMark to my code so the stream stays open longer or whatever idk, so this is what my code looks like currently
const dispatcher = serverQueue.connection.play(ytdl(song.url, {
filter:"audioonly",
highWaterMark: 1<<25 })
.on("finish", () => {
const shiffed = serverQueue.songs.shift();
if (serverQueue.loop === true) {
serverQueue.songs.push(shiffed);
};
play(guild, serverQueue.songs[0]);
})
.on("error", error => console.error(error)));
dispatcher.setVolume(serverQueue.volume / 100);
但是现在我的问题是这首歌会播放10秒钟,然后停下来,我没有知道为什么这会使我的问题变得更糟,因为对于我看到的每个使用此解决方案的人,它都非常有效。请有人帮我解决我的问题,我得到了很多评论,但似乎没人愿意回答:/
but now my issue is that the song will play for like 10 seconds then just stop, i have no idea why this just made my issue worse because for everyone i seen that used this solution it worked perfectly. Please someone help me out with my issue i get tons of post views but no one seems to want to answer :/
您可能想尝试将流的类型更改为opus:
You might want to try to change the type of the stream to opus :
serverQueue.connection.play(ytdl(song.url, { filter:"audioonly", type: 'opus' });