WP7 - 来自 WPF/Silverlight 的 HLSL 效果
问题描述:
我知道我在 WP7(不是 WP7.1)中做了这个,我不知道我做了什么.
I KNOW I did this in WP7 (not WP7.1) and I can't figure out what I did.
所以基本上我在记事本中打开了我的 WP7 csproj 文件 添加以下行:
So basically I opened my WP7 csproj file in notepad add added the following lines:
<UsingTask TaskName="ShaderBuildTask.PixelShaderCompile" AssemblyName="ShaderBuildTask, Version=1.0.3072.18169, Culture=neutral, PublicKeyToken=44e467d1687af125" />
<Target Name="EffectCompile" Condition="'@(Effect)' != '' ">
<PixelShaderCompile Sources="@(Effect)">
<Output TaskParameter="Outputs" ItemName="Resource" />
</PixelShaderCompile>
</Target>
<PropertyGroup>
<PrepareResourcesDependsOn>EffectCompile;$(PrepareResourcesDependsOn)</PrepareResourcesDependsOn>
</PropertyGroup>
而 System.Windows.Media.Effects 不包含
And System.Windows.Media.Effects does not contain
ShaderEffect
PixelShader
如果有人知道我做错了什么或者有一个 WP7 模板,那就太棒了.谢谢.我不打算使用 XNA 着色器.
If anyone knows what I'm doing wrong or has a WP7 template for this that would be awesome. Thanks. I DO NOT was to use the XNA shaders.
答
据我所知,WP7 中从未支持过 PixelShader.
As far as I know there has never been support of PixelShaders in WP7.
您一定是误认为 WPF 或 Silverlight.
You must be mistaken with WPF or Silverlight.