如何在pygame中制作Surface的灰度副本?

问题描述:

在pygame中,我有一个表面:

In pygame, I have a surface:

im = pygame.image.load('foo.png').convert_alpha()
im = pygame.transform.scale(im, (64, 64))

如何获得图像的灰度副本,或将图像数据转换为灰度?我有麻木.

How can I get a grayscale copy of the image, or convert the image data to grayscale? I have numpy.

使用Surfarray,并使用numpy或Numeric对其进行过滤:

Use a Surfarray, and filter it with numpy or Numeric:

def grayscale(self, img):
    arr = pygame.surfarray.array3d(img)
    #luminosity filter
    avgs = [[(r*0.298 + g*0.587 + b*0.114) for (r,g,b) in col] for col in arr]
    arr = numpy.array([[[avg,avg,avg] for avg in col] for col in avgs])
    return pygame.surfarray.make_surface(arr)