你如何减少Visual C ++项目(本地C ++)的编译时间和链接时间?

问题描述:

如何减少编译时间和VC ++项目(本机C ++)的链接时间?

How do YOU reduce compile time, and linking time for VC++ projects (native C++)?

请指定每个建议是否适用于调试,发布或两者。

Please specify if each suggestion applies to debug, release, or both.

这听起来很明显,但我们尝试尽可能多地使用向前声明,即使它需要写out长命名空间名称类型是:

It may sound obvious to you, but we try to use forward declarations as much as possible, even if it requires to write out long namespace names the type(s) is/are in:

// Forward declaration stuff
namespace plotter { namespace logic { class Plotter; } }

// Real stuff
namespace plotter {
    namespace samples {
        class Window {
            logic::Plotter * mPlotter;
            // ...
        };
    }
}

它大大减少了编译时间在其他编译器。事实上,它适用于所有配置:)

It greatly reduces the time for compiling also on others compilers. Indeed it applies to all configurations :)