iOS OpenGLES 框架相干 24 篇文档排序整理
iOS OpenGLES 框架相关 24 篇文档排序整理
iOS OpenGLES 框架相关 24 篇文档排序整理
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OpenGLES
Use a compact, efficient subset of the OpenGL API for 2D and 3D drawing on mobile devices. The OpenGL ES framework includes EAGL, a C-based API that supports the integration of OpenGL ES rendering with Core Animation layers and UIKit views. You can also use EAGL to render to pixel buffers
Documents
24 of 2023
Title | Resource Type | Topic | Framework | Date |
---|---|---|---|---|
OpenGL
ES Hardware Platform Guide for iOS
|
Guides | OpenGLES |
2013-04-23
First Version
|
|
OpenGL
ES Programming Guide for iOS
|
Guides |
Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-10
Minor Change
|
EAGL
Functions Reference
Describes the interface for retrieving OpenGL ES version information.
Last change: Made minor corrections to wording.
|
Reference |
Graphics & Animation
3D Drawing
|
OpenGLES |
2008-09-09
Minor Change
|
EAGLContext
Class Reference
Describes a target for OpenGL ES commands.
Last change: Added a description of the multithreading option added in iOS 7.1.
|
Reference |
Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-10
Content Update
|
EAGLDrawable
Protocol Reference
|
Reference |
Graphics & Animation
3D Drawing
|
OpenGLES |
2009-06-11
Minor Change
|
EAGLSharegroup
Class Reference
|
Reference |
Graphics & Animation
3D Drawing
|
OpenGLES |
2009-06-11
Minor Change
|
OpenGL
ES Framework Reference
|
Reference |
Graphics & Animation
3D Drawing
|
OpenGLES |
2009-06-11
Content Update
|
MusicCube
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2010-06-23
Content Update
|
PVRTextureLoader
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-25
Minor Change
|
GLTextureAtlas
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2014-04-07
Content Update
|
GLPaint
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2013-05-15
Content Update
|
GLImageProcessing
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-25
Minor Change
|
GLGravity
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2010-07-06
Minor Change
|
GLEssentials
|
Sample Code |
Graphics & Animation
3D Drawing
|
OpenGLES |
2013-07-09
Minor Change
|
GLAirplay
|
Sample Code | User Experience | OpenGLES |
2013-04-02
First Version
|
Removing
flickering in OpenGL ES applications
|
Technical Q&As |
Graphics & Animation
3D Drawing
|
OpenGLES |
2010-03-24
First Version
|
OpenGL
ES multithreading and EAGLSharegroup
|
Technical Q&As |
Graphics & Animation
3D Drawing
|
OpenGLES |
2010-03-09
First Version
|
Deprecated
built-in variables in GLSL Shaders
QA1679: Lists the fixed-function built-in variables discouraged from being used in GLSL shaders.
Last change: New document.
|
Technical Q&As |
Graphics & Animation
3D Drawing
|
OpenGLES |
2010-06-04
First Version
|
Creating
textures in the PVRTC compression format
|
Technical Q&As | OpenGLES |
2009-07-14
Minor Change
|
|
How
to fix OpenGL ES application crashes when moving to the background
|
Technical Q&As | Graphics & Animation | OpenGLES |
2012-04-09
First Version
|
iOS 7 Tech Talks:
Advances in OpenGL ES 3.0
|
Video | Graphics & Animation | OpenGLES |
2014-02-11
First Version
|
WWDC 2012: Advances
in OpenGL and OpenGL ES
|
Video | Graphics & Animation | OpenGLES |
2012-09-19
First Version
|
WWDC 2012: OpenGL
ES Tools and Techniques
|
Video | Graphics & Animation | OpenGLES |
2012-12-13
Minor Change
|
WWDC 2013: Advances in
OpenGL ES
|
Video |
Graphics & Animation
3D Drawing
|
OpenGLES |
2013-09-18
First Version
|
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