为什么锁(本){...}不好?

问题描述:

借助 MSDN文档说,

public class SomeObject
{
  public void SomeOperation()
  {
    lock(this)
    {
      //Access instance variables
    }
  }
}

是如果实例可以公开访问的问题。我不知道为什么?难道是因为锁将超过必要举行更长?或者是有一些更隐蔽的原因是什么?

is "a problem if the instance can be accessed publicly". I'm wondering why? Is it because the lock will be held longer than necessary? Or is there some more insidious reason?

这是坏的形式使用这个锁定报表,因为它通常是在你的控制还有谁可能会被锁定的对象。

It is bad form to use this in lock statements because it is generally out of your control who else might be locking on that object.

为了正确规划并行操作,特别应注意考虑可能的死锁情况,并有数目不详的锁切入点阻碍这一点。例如,任何一个与该对象的引用可以在其上没有锁定对象设计/制作者不知情的。这增加了多线程解决方案的复杂性和可能影响其正确性。

In order to properly plan parallel operations, special care should be taken to consider possible deadlock situations, and having an unknown number of lock entry points hinders this. For example, any one with a reference to the object can lock on it without the object designer/creator knowing about it. This increases the complexity of multi-threaded solutions and might affect their correctness.

一个私有字段通常是因为编译器将强制执行访问限制它一个更好的选择,这将封装的锁定机制。使用这个通过暴露你的锁实现公众的一部分,违反了封装。这一点也不清楚,你将获得一个锁这个,除非它已经被记录在案。即使这样,依靠文件,以prevent的一个问题是次优的。

A private field is usually a better option as the compiler will enforce access restrictions to it, and it will encapsulate the locking mechanism. Using this violates encapsulation by exposing part of your locking implementation to the public. It is also not clear that you will be acquiring a lock on this unless it has been documented. Even then, relying on documentation to prevent a problem is sub-optimal.

最后,还有就是中常见的误解锁(本)实际修改作为参数传递的对象,并以某种方式为只读或无法使。这就是。作为参数传递给锁定的对象仅仅是作为一个即可。如果已经被拥有的锁被该键,锁不能进行;否则,锁定被允许。

Finally, there is the common misconception that lock(this) actually modifies the object passed as a parameter, and in some way makes it read-only or inaccessible. This is false. The object passed as a parameter to lock merely serves as a key. If a lock is already being held on that key, the lock cannot be made; otherwise, the lock is allowed.

这就是为什么它是不好用字符串作为键锁定语句,因为它们是不可变的和共享/在应用程序的部分访问。您应该使用私有变量来代替,一个对象实例会做很好。

This is why it's bad to use strings as the keys in lock statements, since they are immutable and are shared/accessible across parts of the application. You should use a private variable instead, an Object instance will do nicely.

运行下面的C#code作为一个例子。

Run the following C# code as an example.

public class Person
{
    public int Age { get; set;  }
    public string Name { get; set; }

    public void LockThis()
    {
        lock (this)
        {
            System.Threading.Thread.Sleep(10000);
        }
    }
}

class Program
{
    static void Main(string[] args)
    {
        var nancy = new Person {Name = "Nancy Drew", Age = 15};
        var a = new Thread(nancy.LockThis);
        a.Start();
        var b = new Thread(Timewarp);
        b.Start(nancy);
        Thread.Sleep(10);
        var anotherNancy = new Person { Name = "Nancy Drew", Age = 50 };
        var c = new Thread(NameChange);
        c.Start(anotherNancy);
        a.Join();
        Console.ReadLine();
    }

    static void Timewarp(object subject)
    {
        var person = subject as Person;
        if (person == null) throw new ArgumentNullException("subject");
        // A lock does not make the object read-only.
        lock (person.Name)
        {
            while (person.Age <= 23)
            {
                // There will be a lock on 'person' due to the LockThis method running in another thread
                if (Monitor.TryEnter(person, 10) == false)
                {
                    Console.WriteLine("'this' person is locked!");
                }
                else Monitor.Exit(person);
                person.Age++;
                if(person.Age == 18)
                {
                    // Changing the 'person.Name' value doesn't change the lock...
                    person.Name = "Nancy Smith";
                }
                Console.WriteLine("{0} is {1} years old.", person.Name, person.Age);
            }
        }
    }

    static void NameChange(object subject)
    {
        var person = subject as Person;
        if (person == null) throw new ArgumentNullException("subject");
        // You should avoid locking on strings, since they are immutable.
        if (Monitor.TryEnter(person.Name, 30) == false)
        {
            Console.WriteLine("Failed to obtain lock on 50 year old Nancy, because Timewarp(object) locked on string \"Nancy Drew\".");
        }
        else Monitor.Exit(person.Name);

        if (Monitor.TryEnter("Nancy Drew", 30) == false)
        {
            Console.WriteLine("Failed to obtain lock using 'Nancy Drew' literal, locked by 'person.Name' since both are the same object thanks to inlining!");
        }
        else Monitor.Exit("Nancy Drew");
        if (Monitor.TryEnter(person.Name, 10000))
        {
            string oldName = person.Name;
            person.Name = "Nancy Callahan";
            Console.WriteLine("Name changed from '{0}' to '{1}'.", oldName, person.Name);
        }
        else Monitor.Exit(person.Name);
    }
}

控制台输出

'this' person is locked!
Nancy Drew is 16 years old.
'this' person is locked!
Nancy Drew is 17 years old.
Failed to obtain lock on 50 year old Nancy, because Timewarp(object) locked on string "Nancy Drew".
'this' person is locked!
Nancy Smith is 18 years old.
'this' person is locked!
Nancy Smith is 19 years old.
'this' person is locked!
Nancy Smith is 20 years old.
Failed to obtain lock using 'Nancy Drew' literal, locked by 'person.Name' since both are the same object thanks to inlining!
'this' person is locked!
Nancy Smith is 21 years old.
'this' person is locked!
Nancy Smith is 22 years old.
'this' person is locked!
Nancy Smith is 23 years old.
'this' person is locked!
Nancy Smith is 24 years old.
Name changed from 'Nancy Drew' to 'Nancy Callahan'.