策略模式(Strategey Pattern)

策略模式:定义了算法族,分别封装起来,让它们之间可以互相替换,此模式让算法的变化独立于使用算法的客户。

策略模式(Strategey Pattern)

下面举个例子:

策略模式(Strategey Pattern)

有两个具体策略,分别执行两个整型加法和减法。

interface Strategy {
    public abstract int handle(int a, int b);
}

public class AddOperation implements Strategy {
     public int handle(int a, int b) {
        return a+b;
    }
}

public class SubstractOperation implements Strategy {
     public int handle(int a, int b) {
        return a-b;
    }
}

public class Context {
    Strategy strategy;
    public Context(Strategy s) {
        strategy = s;
    }
   
    public void display(int a, int b) {
        int x = strategy.handle(a, b);
        System.out.println("result=" + x);
    }
}

public class Test {
    public static void main(String[] args) {
            Context c1 = new Context(new AddOperation());
            c1.display(1,2);

            Context c2 = new Context(new SubstractOperation());
            c2.display(1,2);
    }
}

如此一来,就能在运行时改变选择的策略,具体策略与客户解耦了,就算具体策略的细节被改变,客户也不需要知道。