// 展开动画
- (void)beginAnimations
{
CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:nil context:context];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.6];//动画时间长度,单位秒,浮点数
myView.frame = CGRectMake(0, 0, 320, 110);
[UIView commitAnimations];
}
// 收起动画
- (void)endAnimations
{
CGContextRef context = UIGraphicsGetCurrentContext();
[UIView beginAnimations:nil context:context];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration:0.6];//动画时间长度,单位秒,浮点数
myView.frame = CGRectMake(0, -110, 320, 110);
[UIView commitAnimations];
}