大家帮我检查一下好吗?实在搞不明白,在对话框中输入数据,在主窗口绘直线
#include
#include "resource.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
BOOL CALLBACK AboutDlgProc (HWND, UINT, WPARAM, LPARAM) ;
char chr1[10], chr2[10], chr3[10],chr4[10];
int number1, number2, number3,number4;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("About1") ;
MSG msg ;
HWND hwnd ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (hInstance, szAppName) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = szAppName ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT ("********大学"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
void PaintWindow (HWND hwnd)
{
HBRUSH hBrush ;
HDC hdc ;
RECT rect ;
hdc = GetDC (hwnd) ;
MoveToEx (hdc, number1, number2, NULL) ;
LineTo (hdc, number3,number4) ;
ReleaseDC (hwnd, hdc) ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static HINSTANCE hInstance ;
HDC hdc ;
PAINTSTRUCT ps ;
switch (message)
{
case WM_CREATE :
hInstance = ((LPCREATESTRUCT) lParam)->hInstance ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
PaintWindow (hwnd);
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_COMMAND :
switch (LOWORD (wParam))
{
case IDM_APP_ABOUT :
DialogBox (hInstance, TEXT ("ABOUTBOX"), hwnd, AboutDlgProc) ;
break ;
}
return 0 ;
case WM_DESTROY :
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
BOOL CALLBACK AboutDlgProc (HWND hDlg, UINT message,
WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG :
return TRUE ;
case WM_COMMAND :
switch (LOWORD (wParam))
{
case IDOK :
GetDlgItem( hDlg,IDC_EDIT1);
GetWindowText(IDC_EDIT1,chr1,10);
GetDlgItem( hDlg,IDC_EDIT2);
GetWindowText(IDC_EDIT2,chr2,10);
GetDlgItem( hDlg,IDC_EDIT3);
GetWindowText(IDC_EDIT3,chr3,10);
GetDlgItem( hDlg,IDC_EDIT4);
GetWindowText(IDC_EDIT4,chr4,10);
number1=atoi(chr1);
number2=atoi(chr2);
number3=atoi(chr3);
number4=atoi(chr4);
EndDialog (hDlg, TRUE) ;
return TRUE ;
case IDCANCEL :
EndDialog (hDlg, 0) ;
return TRUE ;
}
break ;
}
return FALSE ;
}
1。BeginPaint已经返回HDC了,不要再用GetDC获取DC句柄了
2。如果直接在窗口上画可以直接在wndproc里用WM_PAINT,如果是控件需要先子类化控件
3。获取数据后可以用代码立即重画窗口,否则需要在特定时机(比如最小化再还原)让系统重画
搞不懂没关系,但你也应该将遇到的问题提出来啊,否则别人看你的代码是什么目的呢!