如何将画布图像保存到服务器
I know there is a lot of questions regarding this but currently I am trying to save canvas image to server, I recently start javascript so I meet lots of problem. I write image editor which allow user to save the canvas as an image file to server after editing is finished. but because image produce with dynamic src in canvas I cant save it with php. can any one help me with this problem??
my code
html2canvas([document.getElementById('dadycool')], {
onrendered: function (canvas) {
var data = canvas.toDataURL('image/png');
var image = new Image();
image.src ='data:image/jpeg;base64,""';
document.getElementById('imagec').appendChild(image);
$.ajax({
type: "POST",
url: "resize.php",
data: {
imgBase64: dataURL
}
}).done(function(o) {
console.log('saved');
});
}
my php code
echo '<div class="wifix">';
echo '<div class="dadycool" id="dadycool">';
echo '<div class="fixx" align="center"><img class="ui-widget-content" id="resizable" src="uploads/'.$ThumbPrefix.$NewImageName.'" alt="Thumbnail">';
echo '</div>';
echo '</div>';
echo '</div>';
echo '<div id="imagec"></div>';
我知道有很多关于此的问题,但目前我正在尝试将画布图像保存到服务器,我最近 启动javascript所以我遇到了很多问题。 我写了图像编辑器,允许用户在编辑完成后将画布作为图像文件保存到服务器。 但是因为图像在画布中用动态src生成我不能用php保存它。 ncan任何人帮我解决这个问题? p>
我的代码 p>
html2canvas([document.getElementById('dadycool')],{
onrendered:function(canvas){
var data = canvas.toDataURL('image / png');
var image = new Image();
image.src ='data:image / jpeg; base64,“”';
document.getElementById ('imagec')。appendChild(image);
$ .ajax({
type:“POST”,
url:“resize.php”,
data:{
imgBase64:dataURL
} \ n})。done(function(o){
console.log('saved');
});
}
code> pre>
我的PHP代码 strong> p>
echo'&lt; div class =“wifix”&gt;';
echo'&lt; div class =“dadycool”id =“dadycool”&gt;';
echo'&lt; div class =“fixx”align =“center”&gt;&lt; img class =“ui-widget-content”id =“resizable”src =“uploads /' 。$ ThumbPrefix。$ NewImageName。'“alt =”缩略图“&gt;';
echo'&lt; / div&gt;';
echo'&lt; / div&gt;';
echo'&lt; / div&gt;' ;
echo'&lt; div id =“image c“&gt;&lt; / div&gt;';
code> pre>
div>
hey @mimi maybe it's better you upload base-64 form of the image as string and convert it to PNG on server-side. but still you can upload the image from client-side but i prefer to upload base-64 form of it.