使用OpenCV转换和旋转3D图像
问题描述:
考虑到3 x 3旋转矩阵R和3 x 1平移矩阵T,我想知道如何将T和R矩阵乘以图像?
Given a 3 x 3 rotation matrix,R, and a 3 x 1 translation matrix,T, I am wondering how to multiply the T and R matrices to an image?
假设Iplimage img为640 x 480.
Lets say the Iplimage img is 640 x 480.
我想做的是R*(T*img)
.
我当时在考虑使用cvGemm,但这没用.
I was thinking of using cvGemm, but that didn't work.
答
您正在搜索的功能可能是warpPerspective():这是一个用例...
The function you are searching for is probably warpPerspective() : this is a use case...
// Projection 2D -> 3D matrix
Mat A1 = (Mat_<double>(4,3) <<
1, 0, -w/2,
0, 1, -h/2,
0, 0, 0,
0, 0, 1);
// Rotation matrices around the X axis
Mat R = (Mat_<double>(4, 4) <<
1, 0, 0, 0,
0, cos(alpha), -sin(alpha), 0,
0, sin(alpha), cos(alpha), 0,
0, 0, 0, 1);
// Translation matrix on the Z axis
Mat T = (Mat_<double>(4, 4) <<
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, dist,
0, 0, 0, 1);
// Camera Intrisecs matrix 3D -> 2D
Mat A2 = (Mat_<double>(3,4) <<
f, 0, w/2, 0,
0, f, h/2, 0,
0, 0, 1, 0);
Mat transfo = A2 * (T * (R * A1));
Mat source;
Mat destination;
warpPerspective(source, destination, transfo, source.size(), INTER_CUBIC | WARP_INVERSE_MAP);
我希望它可以为您提供帮助,
I hope it could help you,
朱利安
PS:我给出了从2D到3D投影的示例,但是您可以直接使用transfo = T * R;
PS : I gave the example with a projection from 2D to 3D but you can use directly transfo = T* R;