观察者模式(Observer)-jdk

观察者模式(Observer)---jdk

一,在平常的积累中观察者模式被使用最多的应该就是AWT/Swing里面了了,addActionListener(listener);....

jdk中提供的Observer接口,实现这个接口,在update中实现相应的操作,在监听器被触发时将会执行....(监听者)

 

package java.util;

public interface Observer {
    /**
     * This method is called whenever the observed object is changed. An
     * application calls an <tt>Observable</tt> object's
     * <code>notifyObservers</code> method to have all the object's
     * observers notified of the change.
     *
     * @param   o     the observable object.
     * @param   arg   an argument passed to the <code>notifyObservers</code>
     *                 method.
     */
    void update(Observable o, Object arg);
}

 

 

jdk中提供的对Observer的监听操作的管理

 

package java.util;

public class Observable {
    private boolean changed = false;
    private Vector obs;
   
    /** Construct an Observable with zero Observers. */

    public Observable() {
	obs = new Vector();
    }

    /**
     * Adds an observer to the set of observers for this object, provided 
     * that it is not the same as some observer already in the set. 
     * The order in which notifications will be delivered to multiple 
     * observers is not specified. See the class comment.
     *
     * @param   o   an observer to be added.
     * @throws NullPointerException   if the parameter o is null.
     */
    public synchronized void addObserver(Observer o) {
        if (o == null)
            throw new NullPointerException();
	if (!obs.contains(o)) {
	    obs.addElement(o);
	}
    }

    /**
     * Deletes an observer from the set of observers of this object. 
     * Passing <CODE>null</CODE> to this method will have no effect.
     * @param   o   the observer to be deleted.
     */
    public synchronized void deleteObserver(Observer o) {
        obs.removeElement(o);
    }

    /**
     * If this object has changed, as indicated by the 
     * <code>hasChanged</code> method, then notify all of its observers 
     * and then call the <code>clearChanged</code> method to 
     * indicate that this object has no longer changed. 
     * <p>
     * Each observer has its <code>update</code> method called with two
     * arguments: this observable object and <code>null</code>. In other 
     * words, this method is equivalent to:
     * <blockquote><tt>
     * notifyObservers(null)</tt></blockquote>
     *
     * @see     java.util.Observable#clearChanged()
     * @see     java.util.Observable#hasChanged()
     * @see     java.util.Observer#update(java.util.Observable, java.lang.Object)
     */
    public void notifyObservers() {
	notifyObservers(null);
    }

    /**
     * If this object has changed, as indicated by the 
     * <code>hasChanged</code> method, then notify all of its observers 
     * and then call the <code>clearChanged</code> method to indicate 
     * that this object has no longer changed. 
     * <p>
     * Each observer has its <code>update</code> method called with two
     * arguments: this observable object and the <code>arg</code> argument.
     *
     * @param   arg   any object.
     * @see     java.util.Observable#clearChanged()
     * @see     java.util.Observable#hasChanged()
     * @see     java.util.Observer#update(java.util.Observable, java.lang.Object)
     */
    public void notifyObservers(Object arg) {
	/*
         * a temporary array buffer, used as a snapshot of the state of
         * current Observers.
         */
        Object[] arrLocal;

	synchronized (this) {
	    /* We don't want the Observer doing callbacks into
	     * arbitrary code while holding its own Monitor.
	     * The code where we extract each Observable from 
	     * the Vector and store the state of the Observer
	     * needs synchronization, but notifying observers
	     * does not (should not).  The worst result of any 
	     * potential race-condition here is that:
	     * 1) a newly-added Observer will miss a
	     *   notification in progress
	     * 2) a recently unregistered Observer will be
	     *   wrongly notified when it doesn't care
	     */
	    if (!changed)
                return;
            arrLocal = obs.toArray();
            clearChanged();
        }

        for (int i = arrLocal.length-1; i>=0; i--)
            ((Observer)arrLocal[i]).update(this, arg);
    }

    /**
     * Clears the observer list so that this object no longer has any observers.
     */
    public synchronized void deleteObservers() {
	obs.removeAllElements();
    }

    /**
     * Marks this <tt>Observable</tt> object as having been changed; the 
     * <tt>hasChanged</tt> method will now return <tt>true</tt>.
     */
    protected synchronized void setChanged() {
	changed = true;
    }

    /**
     * Indicates that this object has no longer changed, or that it has 
     * already notified all of its observers of its most recent change, 
     * so that the <tt>hasChanged</tt> method will now return <tt>false</tt>. 
     * This method is called automatically by the 
     * <code>notifyObservers</code> methods. 
     *
     * @see     java.util.Observable#notifyObservers()
     * @see     java.util.Observable#notifyObservers(java.lang.Object)
     */
    protected synchronized void clearChanged() {
	changed = false;
    }

    /**
     * Tests if this object has changed. 
     *
     * @return  <code>true</code> if and only if the <code>setChanged</code> 
     *          method has been called more recently than the 
     *          <code>clearChanged</code> method on this object; 
     *          <code>false</code> otherwise.
     * @see     java.util.Observable#clearChanged()
     * @see     java.util.Observable#setChanged()
     */
    public synchronized boolean hasChanged() {
	return changed;
    }

    /**
     * Returns the number of observers of this <tt>Observable</tt> object.
     *
     * @return  the number of observers of this object.
     */
    public synchronized int countObservers() {
	return obs.size();
    }
}
 

 

每一个observeable添加监控自己的observer,当自己改变时,通知这些server。。。